<!DOCTYPE html> <html> <head> <meta charset=utf-8 /> <title>fz-live</title> <link href="./css/video.css" rel="stylesheet"> <script src="./js/video.js"></script> <script src="./js/videojs-live.js"></script> <script src="./js/three.min.js"></script> </head> <body> <video id="my_video_1" autoplay=true class="video-js vjs-default-skin" preload="auto" width="300" height="200" data-setup=‘{}‘> <source src="./src/z.m3u8" type="application/x-mpegURL"> </video> <script> var scene = new THREE.Scene(); var camera = new THREE.PerspectiveCamera( 75, 1, 0.1, 1000 ); var renderer = new THREE.WebGLRenderer(); renderer.setSize( 400, 400); document.body.appendChild( renderer.domElement ); var geometry = new THREE.PlaneGeometry( 10, 10 ); var video = document.getElementById( ‘my_video_1‘ ); var texture = new THREE.VideoTexture( video ); texture.minFilter = THREE.LinearFilter; texture.magFilter = THREE.LinearFilter; texture.format = THREE.RGBFormat; var material = new THREE.MeshBasicMaterial( { color: 0xffffff, map: texture, side: THREE.DoubleSide } ); var plane = new THREE.Mesh( geometry, material ); scene.add( plane ); camera.position.z = 10; var animate = function () { requestAnimationFrame( animate ); renderer.render(scene, camera); }; animate(); </script> </body> </html>
效果:
引用资源:
https://github.com/huangyaoxin/hLive
https://threejs.org/docs/index.html#manual/introduction/Creating-a-scene
https://threejs.org/docs/index.html#api/geometries/PlaneGeometry
时间: 2024-10-11 07:52:49