UI4_UIImageView

//
//  ViewController.m
//  UI4_UIImageView
//
//  Created by zhangxueming on 15/7/1.
//  Copyright (c) 2015年 zhangxueming. All rights reserved.
//

#import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    // Do any additional setup after loading the view, typically from a nib.
    //ImageView --- 显示图片

    NSString *path =[[NSBundle mainBundle] pathForResource:@"map" ofType:@"png"];
    //NSLog(@"path = %@", path);

    //加载图片,通常加载大图片,效率低一点
    UIImage *image = [UIImage imageWithContentsOfFile:path];

    UIImageView *imageView = [[UIImageView alloc] initWithImage:image];
    imageView.frame =CGRectMake(10, 100, self.view.frame.size.width-20, 400);
    [self.view addSubview:imageView];

    //添加手势
    UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapImageView)];
    //设置点击次数
    tap.numberOfTapsRequired = 1;
    //设置触摸点个数
    tap.numberOfTouchesRequired = 1;
    //使能imageView用户交互
    imageView.userInteractionEnabled =YES;
    //添加手势到imageView上
    [imageView addGestureRecognizer:tap];

    NSMutableArray *imageArray = [NSMutableArray array];
    for (int i=0; i<12; i++) {
        NSString *imageName = [NSString stringWithFormat:@"player%d",i+1];
        UIImage *image = [UIImage imageNamed:imageName];
        [imageArray addObject:image];
    }

    UIImageView *aniImageView = [[UIImageView alloc] initWithFrame:CGRectMake(150, 200, 100, 100)];
    aniImageView.tag = 100;
    aniImageView.animationImages =imageArray;
    //
    [self.view addSubview:aniImageView];

    //设置动画播放时间
    aniImageView.animationDuration = 2.0;
    //开始播放动画
    [aniImageView startAnimating];

}

- (void)tapImageView
{
    NSLog(@"imageView 被点击");
    static BOOL aniState = YES;
    UIImageView *imageView = (UIImageView *)[self.view viewWithTag:100];
    if (aniState) {
        [imageView stopAnimating];
        aniState = NO;
    }
    else
    {
        [imageView startAnimating];
        aniState = YES;
    }
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

@end
时间: 2024-10-10 09:44:09

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