1、前言
最近项目需要做一写任务作业调度的工作,最终选择了quartz.net这个插件,它提供了巨大的灵活性而不牺牲简单性。你能够用它来为执行一个作业而 创建简单的或复杂的调度。它有很多特征,如:数据库支持,集群,插件,支持cron-like表达式等等.对于quartz.net在这就不进行过的介绍 了,下面针对这个插件的封装具体如下。
2、定义对象接口
对象分为对位接口(IQJob)和内部操作接口(IMJob).除了对象本身,接口还包括对对象的一些简单操作,比如Remove,pause,Resume等,看代码有详细注释。这样的目的是为了让对象更便与操作。
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Quartz
{
/// <summary>
/// quartz.net接口对象
/// 作者:王延领
/// 时间:2016/5/5
/// </summary>
public interface IQJob
{
/// <summary>
/// 系统代码
/// </summary>
string SysCode { get; set; }
/// <summary>
/// 任务id
/// </summary>
string JobId { get; set; }
/// <summary>
/// 任务名称
/// </summary>
string Name { get; set; }
/// <summary>
/// 任务分组
/// </summary>
string Group { get; set; }
/// <summary>
/// 间隔时间
/// </summary>
int Seconds { get; set; }
/// <summary>
/// 做多执行次数,如果是<1,则无限循环
/// </summary>
int MaxTimes { get; set; }
/// <summary>
/// 开始执行时间
/// </summary>
DateTime StartTime { get; set; }
/// <summary>
/// 任务处理器
/// </summary>
Action Handler { get; set; }
/// <summary>
/// 任务处理器
/// </summary>
Action<IQJob> DetailHandler { get; set; }
/// <summary>
/// 当前执行的第几次
/// </summary>
int Times { get; set; }
/// <summary>
/// 接口执行时间
/// </summary>
DateTime LastTime { get; set; }
/// <summary>
/// 任务的当前状态
/// </summary>
JobState State { get; set; }
/// <summary>
/// 本次任务执行的动作
/// </summary>
JobAction Action { get; set; }
/// <summary>
/// 开始执行任务
/// </summary>
void Start();
/// <summary>
/// 开始执行任务
/// </summary>
/// <param name="starttime">任务开始时间</param>
/// <param name="internaltimes">间隔时间(s)</param>
/// <param name="maxtimes">执行次数</param>
void Start(DateTime starttime, int internaltimes = 60*60, int maxtimes = 0);
/// <summary>
/// 任务触发动作
/// 无需参数
/// </summary>
/// <param name="action">触发的动作</param>
/// <returns></returns>
IQJob Handle(Action handler);
/// <summary>
/// 任务触发动作
/// </summary>
/// <param name="action">触发的动作</param>
/// <returns></returns>
IQJob Handle(Action<IQJob> handler);
string Key();
bool Load();
bool Save();
/// <summary>
/// 下次运行时间
/// </summary>
DateTime NextTime();
/// <summary>
/// 获取job文件地址
/// </summary>
/// <returns></returns>
string Path();
/// <summary>
/// 移除
/// </summary>
/// <returns></returns>
bool Remove();
/// <summary>
/// 挂起
/// </summary>
void Pause();
/// <summary>
///继续执行
/// </summary>
void Resume();
}
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Quartz
{
public interface IMyJob : IQJob
{
void Excute();
void QRemove();
void QPause();
void QResume();
}
}
3、quartz.net具体实现封装接口
quartz.net对的封装主要包括:
1.任务的基本操作(创建,删除,暂停,继续,状态查询,数量查询等)
2.任务执行触发动作的回调,其中回调用有两种委托雷响Action,Action<IQjob>
3.持久化的处理,持久化文件保存到xml文件中(一个任务一个xml文件)
using Quartz;using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Threading.Tasks; namespace Quartz{ /// <summary> /// quartz.net任务调度接口 /// 作者:王延领 /// 日期:2016/5/5 /// </summary> public interface IJobFactory { /// <summary> /// 任务触发的动作 /// </summary> /// <param name="syscode">系统编码</param> /// <param name="hander">需要参数的触发动作</param> void Trigger(string syscode, Action<IQJob> hander); /// <summary> /// 任务触发的动作 /// </summary> /// <param name="syscode">系统编码</param> /// <param name="hander">无需参数的触发动作</param> void Trigger(string syscode, Action hander); /// <summary> /// 创建任务 /// </summary> /// <param name="job"> IQJob</param> /// <returns></returns> string Build(IQJob job); /// <summary> /// 移除任务 /// </summary> /// <param name="jobid">IMyJob.Key()</param> /// <returns></returns> bool Remove(string jobkey); /// <summary> /// 暂停任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> bool Pause(string jobkey); /// <summary> /// 继续任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> bool Resume(string jobkey); /// <summary> /// 任务是否存在 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> bool Exists(string jobkey); /// <summary> /// 移除任务 /// </summary> /// <param name="systcode">系统编码</param> void RemoveAll(string systcode); /// <summary> /// 暂停任务 /// </summary> /// <param name="syscode">系统编码</param> void PauseAll(string syscode); /// <summary> /// 继续任务 /// </summary> /// <param name="syscode">系统编码</param> void ResumeAll(string syscode); /// <summary> /// 任务数 /// </summary> /// <param name="syscode">系统编码</param> /// <param name="state">任务状态</param> /// <returns></returns> int JobCount(string syscode, JobState state); /// <summary> /// 任务数 /// </summary> /// <returns></returns> int JobCount(); /// <summary> /// 任务状态 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> JobState State(string jobkey); /// <summary> /// 获取任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> IMyJob FindByKey(string jobkey); /// <summary> /// 任务初始化 /// </summary> void Initialize(); }}
4、对象接口的实现
using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Text; namespace Quartz{ public class MyJob : QJob, IMyJob { public MyJob() { } public MyJob(IQJob qjob) { this.Action = qjob.Action; this.SysCode = qjob.SysCode; this.JobId = qjob.JobId; this.Group = qjob.Group; this.Name = qjob.Name; this.LastTime = qjob.LastTime; this.MaxTimes = qjob.MaxTimes; this.Seconds = qjob.Seconds; this.State = qjob.State; this.Times = qjob.Times; this.StartTime = qjob.StartTime; this.DetailHandler = qjob.DetailHandler; this.Handler = qjob.Handler; } /// <summary> ///任务执行时触发动作 /// </summary> public void Excute() { try { Times++; LastTime = DateTime.Now; Action = JobAction.Excute; if (MaxTimes == 1) { XMLProcess.Delete(Path()); MaxTimes = 0; Trigger(); return; } if (MaxTimes != 0) MaxTimes--; Save(); Trigger(); } catch (Exception ex) { } } /// <summary> ///任务暂停时触发动作 /// </summary> public void QPause() { Action = JobAction.Pend; State = JobState.Pending; Save(); Trigger(); } /// <summary> /// 任务继续时触发动作 /// </summary> public void QResume() { Action = JobAction.Resume; State = JobState.Working; Save(); Trigger(); } /// <summary> /// 任务移除触发动作 /// </summary> public void QRemove() { XMLProcess.Delete(Path()); Action = JobAction.Delete; Trigger(); } /// <summary> /// <summary> /// 动作触发 /// </summary> /// <param name="myjob">JobDetail</param> void Trigger() { if (Handler != null) { Handler(); return; } if (DetailHandler != null) { DetailHandler(this); return; } //获取订阅委托列表 var sh = JobVariables.GetHandlers.SingleOrDefault(h => h.systme_code == SysCode); if (sh.detailexcute != null) { sh.detailexcute(this); return; } if (sh.excute != null) sh.excute(); } }}using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Text;using System.Threading.Tasks; namespace Quartz{ /// <summary> /// quartz.net对象 /// 作者:王延领 /// 时间:2016/5/5 /// </summary> public class QJob : IQJob { /// <summary> /// 构造函数 /// </summary> public QJob() { } /// <summary> /// 构造函数 /// </summary> /// <param name="syscode">系统编码</param> /// <param name="id">任务id【需系统内唯一】</param> /// <param name="name">任务名称</param> /// <param name="group">任务群组</param> public QJob(string syscode, string id, string name = "", string group = "") { JobId = id; SysCode = syscode; Name = name; Group = group; Seconds = 60 * 60; MaxTimes = 0; StartTime = DateTime.Now.AddMinutes(1); Handler = null; DetailHandler = null; } public string SysCode { get; set; } public string JobId { get; set; } public string Name { get; set; } public string Group { get; set; } public int Seconds { get; set; } public int MaxTimes { get; set; } public DateTime StartTime { get; set; } public int Times { get; set; } public JobState State { get; set; } public JobAction Action { get; set; } public DateTime LastTime { get; set; } [System.Xml.Serialization.XmlIgnore] public Action Handler { get; set; } [System.Xml.Serialization.XmlIgnore] public Action<IQJob> DetailHandler { get; set; } /// 持久化保存 /// </summary> public bool Save() { try { string filepath = JobFactory.Instance.GetPath(); if (!File.Exists(Path())) return false; IQJob myjob = new QJob() { SysCode = this.SysCode, JobId = this.JobId, Group = this.Group, Name = this.Name, LastTime = this.LastTime, Handler = this.Handler, MaxTimes = this.MaxTimes, Seconds = this.Seconds, State = this.State, Times = this.Times, StartTime = this.StartTime, DetailHandler = this.DetailHandler, Action = this.Action }; string xml = XMLProcess.Serializer(typeof(QJob), myjob); XMLProcess.Write(xml, Path()); return true; } catch (Exception ex) { return false; } } public bool Load() { try { var job = XMLProcess.Deserialize<QJob>(XMLProcess.ReadXml(Path())); JobId = job.JobId; SysCode = job.SysCode; Name = job.Name; Group = job.Group; Seconds = job.Seconds; MaxTimes = job.MaxTimes; StartTime = job.StartTime; Times = job.Times; State = job.State; Action = job.Action; LastTime = job.LastTime; return true; } catch (Exception ex) { return false; } } /// <summary> /// 任务的jobkey规则 /// </summary> /// <returns></returns> public string Key() { return SysCode + "_" + JobId; } /// <summary> /// 开始执行任务 /// </summary> public void Start() { JobFactory.Instance.Build(this); } /// <summary> /// 开始执行任务 /// </summary> /// <param name="starttime">开始执行时间</param> /// <param name="internaltimes">时间间隔(s)</param> /// <param name="maxtimes">执行次数</param> public void Start(DateTime starttime, int internaltimes = 60*60, int maxtimes = 0) { StartTime = starttime; Seconds = internaltimes; MaxTimes = maxtimes; JobFactory.Instance.Build(this); } /// <summary> /// 下次执行时间 /// </summary> /// <returns></returns> public DateTime NextTime() { return LastTime.AddSeconds(Seconds); } /// <summary> ///任务触发动作 /// </summary> /// <param name="handler">需要任务信息的动作</param> /// <returns>IMyJob</returns> public IQJob Handle(Action handler) { Handler = handler; return this; } /// <summary> /// 任务触发动作 /// </summary> /// <param name="handler">需要任务信息的动作</param> /// <returns>IMyJob</returns> public IQJob Handle(Action<IQJob> handler) { DetailHandler = handler; return this; } /// <summary> /// 持久化地址 /// </summary> /// <returns>【例:../job/syscode_name_group_jobid.xml】</returns> public string Path() { return System.IO.Path.Combine(JobFactory.Instance.GetPath(), string.Format("{0}_{1}_{2}_{3}.xml", SysCode, Group, Name, JobId)); } /// <summary> /// 移除任务 /// </summary> /// <returns></returns> public bool Remove() { return JobFactory.Instance.Remove(Key()); } /// <summary> /// 暂停任务 /// </summary> public void Pause() { JobFactory.Instance.Pause(Key()); } /// <summary> /// 继续执行任务 /// </summary> public void Resume() { JobFactory.Instance.Resume(Key()); } }}
5、quartz.net接口实现
using Quartz;using Quartz.Impl;using System;using System.Collections.Generic;using System.IO;using System.Linq;using System.Text;using System.Threading.Tasks; namespace Quartz{ /// <summary> /// quartz.net接任务调度口实现 /// 作者:王延领 /// 时间:2016/5/5 /// </summary> public class JobFactory : IJobFactory { /// <summary> /// 单例模式 /// </summary> private static JobFactory _Instance = new JobFactory(); public static JobFactory Instance { get { return _Instance; } } public JobFactory() { ssf = new StdSchedulerFactory(); _scheduler = ssf.GetScheduler(); } ISchedulerFactory ssf; IScheduler _scheduler; /// <summary> /// 任务持久化文件保存地址 /// 注:默认保存在@"..\..\jobs\"文件夹下 /// 直接地址结尾加"\" /// </summary> private string _path { get; set; } public void SetPath(string path) { _path = path; } public string GetPath() { if (string.IsNullOrEmpty(_path)) _path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory.ToString(), @"..\..\jobs\"); return _path; } //<summary> //创建任务 //</summary> //<param name="myjob">任务对象</param> public string Build(IQJob qjob) { IMyJob myjob = new MyJob(qjob); if (JobVariables.jobs.Exists(j => j.JobId == myjob.JobId && j.SysCode == myjob.SysCode)) return "任务与存在!!!"; JobAdd(myjob); IJobDetail jobdetail = Create_Jobdetail(myjob); ISimpleTrigger trigger = Create_Trigger(myjob); _scheduler.ScheduleJob(jobdetail, trigger); if (_scheduler.IsShutdown || _scheduler.InStandbyMode) _scheduler.Start(); StandSave(qjob); return qjob.Key(); } /// <summary> /// 创建jobdetail /// </summary> /// <param name="qjob"> /// 默认执行Create_Execute /// </param> /// <returns></returns> protected IJobDetail Create_Jobdetail(IMyJob qjob) { IJobDetail jobdetail = JobBuilder.Create<Create_Job>() .WithIdentity(qjob.JobId, qjob.SysCode) .Build(); return jobdetail; } /// <summary> /// 创建job触发器 /// </summary> /// <param name="qjob"></param> /// <returns></returns> protected ISimpleTrigger Create_Trigger(IMyJob qjob) { ISimpleTrigger trigger; trigger = (ISimpleTrigger)TriggerBuilder.Create().WithIdentity(qjob.JobId, qjob.SysCode) .StartAt(qjob.StartTime).WithSimpleSchedule(x => x.WithIntervalInSeconds(qjob.Seconds) .WithRepeatCount(qjob.MaxTimes - 1)) .Build(); return trigger; } /// <summary> /// 创建任务执行 /// </summary> public class Create_Job : IJob { public void Execute(Quartz.IJobExecutionContext context) { IMyJob myjob = JobFactory.Instance.Find(context.JobDetail.Key); if (myjob.State != JobState.Working) return; JobFactory.Instance.JobRemove(myjob); myjob.Excute(); JobFactory.Instance.JobAdd(myjob); } } /// <summary> /// 从任务列表中删除指定对象 /// </summary> /// <param name="myjob"></param> /// <returns></returns> bool JobRemove(IMyJob myjob) { return JobVariables.jobs.Remove(myjob); } /// <summary> /// 向任务列表中添加指定对象 /// </summary> /// <param name="myjob"></param> void JobAdd(IMyJob myjob) { JobVariables.jobs.Insert(0, myjob); } /// <summary> /// 获取MyJob /// </summary> /// <param name="jobkey">JobDetail.JobKey</param> /// <returns></returns> IMyJob Find(JobKey jobkey) { return JobVariables.jobs.SingleOrDefault(j => j.JobId == jobkey.Name && j.SysCode == jobkey.Group); } /// <summary> /// 获取任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> public IMyJob FindByKey(string jobkey) { var job = JobVariables.jobs.SingleOrDefault(j => j.Key() == jobkey); return job; } /// <summary> /// 初始化任务 /// </summary> public void Initialize() { string[] array = XMLProcess.GetFiles(); if (array == null) return; foreach (var path in array) { IQJob myjob = XMLProcess.Deserialize(typeof(QJob), XMLProcess.ReadXml(path)) as QJob; IMyJob qjob = new MyJob(myjob); JobFactory.Instance.Build(myjob); DateTime nowtime = Convert.ToDateTime(string.Format("{0}:{1}", DateTime.Now.Hour, DateTime.Now.Minute)); DateTime jobtime = Convert.ToDateTime(string.Format("{0}:{1}", myjob.StartTime.Hour, qjob.StartTime.Minute)); if (DateTime.Compare(nowtime, Convert.ToDateTime(jobtime)) > 0) DoJob(qjob); } } /// <summary> /// 立即执行job /// </summary> /// <param name="job"></param> void DoJob(IMyJob myjob) { try { JobRemove(myjob); if (myjob.State != JobState.Working) return; //获取订阅委托列表 myjob.Excute(); JobAdd(myjob); } catch (Exception ex) { } } /// <summary> /// 任务持久保存 /// </summary> /// <param name="job"></param> protected void StandSave(IQJob job) { job.State = JobState.Working; job.Action = JobAction.NewOne; string xml = XMLProcess.Serializer(typeof(QJob), job); XMLProcess.Write(xml, job.Path()); } /// <summary> /// 获取所有任务 /// </summary> /// <returns></returns> public List<IMyJob> FindAll() { return JobVariables.jobs; } /// <summary> /// 删除任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> public bool Remove(string jobkey) { var myjob = FindByKey(jobkey); ; if (myjob == null) return false; return JobsRemove(myjob); } /// <summary> /// 删除任务 /// </summary> /// <param name="syscode"></param> public void RemoveAll(string syscode) { for (int i = JobVariables.jobs.Count - 1; i >= 0; i--) { if (JobVariables.jobs[i].SysCode == syscode) JobsRemove(JobVariables.jobs[i]); } } /// <summary> /// 移除任务 /// </summary> /// <param name="myjob">IQjob</param> /// <returns></returns> bool JobsRemove(IMyJob myjob) { try { bool flag = _scheduler.DeleteJob(new JobKey(myjob.JobId, myjob.SysCode)); if (flag) { JobRemove(myjob); myjob.QRemove(); } return flag; } catch (Exception ex) { return false; } } /// <summary> /// 暂停任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> public bool Pause(string jobkey) { try { var myjob = FindByKey(jobkey); ; if (myjob == null) return false; return JobsPause(myjob); } catch (Exception ex) { return false; } } /// <summary> /// 暂停任务 /// </summary> /// <param name="syscode">系统编码</param> public void PauseAll(string syscode) { for (int i = JobVariables.jobs.Count - 1; i >= 0; i--) { if (JobVariables.jobs[i].SysCode == syscode) JobsPause(JobVariables.jobs[i]); } } /// <summary> /// 暂停任务 /// </summary> /// <param name="myjob"></param> /// <returns></returns> bool JobsPause(IMyJob myjob) { try { _scheduler.PauseJob(new JobKey(myjob.JobId, myjob.SysCode)); JobRemove(myjob); myjob.QPause(); JobAdd(myjob); return true; } catch (Exception ex) { return false; } } /// <summary> /// 继续任务 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> public bool Resume(string jobkey) { var myjob = FindByKey(jobkey); ; if (myjob == null) return false; return JobsResume(myjob); } /// <summary> /// 继续任务 /// </summary> /// <param name="syscode">系统编码</param> public void ResumeAll(string syscode) { for (int i = JobVariables.jobs.Count - 1; i >= 0; i--) { if (JobVariables.jobs[i].SysCode == syscode) JobsResume(JobVariables.jobs[i]); } } bool JobsResume(IMyJob myjob) { try { _scheduler.ResumeJob(new JobKey(myjob.JobId, myjob.SysCode)); JobRemove(myjob); myjob.QResume(); JobAdd(myjob); return true; } catch (Exception ex) { return false; } } /// <summary> /// 任务是否存在 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> public bool Exists(string jobkey) { return JobVariables.jobs.Exists(j => j.Key() == jobkey); } /// <summary> /// 任务状态 /// </summary> /// <param name="jobkey">IMyJob.Key()</param> /// <returns></returns> public JobState State(string jobkey) { var myjob = FindByKey(jobkey); if (myjob == null) return JobState.Empty; return myjob.State; } /// <summary> /// 获取任务数量 /// </summary> /// <returns>所有任务数量</returns> public int JobCount() { return JobVariables.jobs.Count; } /// <summary> /// 获取任务数量 /// </summary> /// <param name="syscode">系统编码</param> /// <param name="state">任务状态</param> /// <returns>指定任务数量</returns> public int JobCount(string syscode, JobState state) { return JobVariables.jobs.FindAll(j => j.State == state && j.SysCode == syscode).Count; } public void Trigger(string systme_code, Action<IQJob> action) { var sh = JobVariables.GetHandlers.SingleOrDefault(h => h.systme_code == systme_code); if (sh == null) sh = new JobExcuteHandler() { systme_code = systme_code }; JobVariables.GetHandlers.Remove(sh); sh.detailexcute = action; JobVariables.GetHandlers.Add(sh); } public void Trigger(string systme_code, Action action) { var sh = JobVariables.GetHandlers.SingleOrDefault(h => h.systme_code == systme_code); if (sh == null) sh = new JobExcuteHandler() { systme_code = systme_code }; JobVariables.GetHandlers.Remove(sh); sh.excute = action; JobVariables.GetHandlers.Add(sh); } }}
6、job操作中的静态变量
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Quartz { /// <summary> /// 任务状态 /// </summary> public enum JobState { Working = 0, Pending = 1, Empty = 2 } /// <summary> /// 任务动作 /// </summary> public enum JobAction { NewOne = 0, Excute = 1, Delete = 2, Pend = 3, Resume = 4 } public class JobVariables { /// <summary> /// 任务调度集合 /// </summary> private static List<IMyJob> _jobs = new List<IMyJob>(); public static List<IMyJob> jobs { get { return _jobs; } } /// <summary> /// 任务触发动作集合 /// </summary> private static List<JobExcuteHandler> _excutehandlers = new List<JobExcuteHandler>(); public static List<JobExcuteHandler> GetHandlers { get { return _excutehandlers; } } } public class JobExcuteHandler { public string systme_code { get; set; } public Action<IQJob> detailexcute { get; set; } public Action excute { get; set; } } }
7、XML序列化
using System; using System.Collections.Generic; using System.Data; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Xml; using System.Xml.Serialization; namespace Quartz { public class XMLProcess { public XMLProcess() { } public XMLProcess(string strpath) { this._xmlpath = strpath; } private string _xmlpath; public string XMLPath { get { return this._xmlpath; } } /// <summary> /// 导入XML文件 /// </summary> /// <param name="XMLPath">XML文件路径</param> private XmlDocument XMLLoad() { string XMLFile = XMLPath; XmlDocument xmldoc = new XmlDocument(); try { string filename = AppDomain.CurrentDomain.BaseDirectory.ToString() + XMLFile; if (File.Exists(filename)) xmldoc.Load(filename); } catch (Exception e) { } return xmldoc; } public static string ReadXml(string path) { XmlDocument xd = new XmlDocument(); xd.Load(path); return xd.InnerXml; } /// <summary> /// 获取指定文件夹下的xml文件物理地址 /// </summary> /// <param name="path">文件路径</param> /// <returns>物理地址数组</returns> public static string[] GetFiles() { try { string pathname = JobFactory.Instance.GetPath(); if (Directory.Exists(pathname)) return Directory.GetFiles(pathname, "*.xml"); return null; } catch (Exception ex) { return null; } } /// <summary> /// 把xml字符串转为xml文件 /// </summary> /// <param name="strxml">xml字符串</param> /// <param name="filename">文件名称xml格式</param> ///<param name="path">保存的物理地址【默认:\bin\..\..\jobs\】</param> public static void Write(string strxml, string filefullname) { try { var path = JobFactory.Instance.GetPath(); if (!Directory.Exists(path)) Directory.CreateDirectory(path); //if (File.Exists(pathname + filename) && filename.ToLower().EndsWith(".xml")) return; using (StreamWriter sw = new StreamWriter(filefullname, false)) { sw.Write(strxml); sw.Close(); } } catch (Exception ex) { } } /// <summary> /// 删除文件 /// </summary> /// <param name="filefullpath"></param> public static void Delete(string filefullpath) { System.IO.File.Delete(filefullpath); } /// <summary> /// 反序列化 /// </summary> /// <param name="type">类型</param> /// <param name="xml">XML字符串</param> /// <returns></returns> public static object Deserialize(Type type, string xml) { try { using (StringReader sr = new StringReader(xml)) { XmlSerializer xmldes = new XmlSerializer(type); return xmldes.Deserialize(sr); } } catch (Exception e) { return null; } } /// <summary> /// 反序列化 /// </summary> /// <param name="type">类型</param> /// <param name="xml">XML字符串</param> /// <returns></returns> public static T Deserialize<T>(string xml) where T : class,new() { try { using (StringReader sr = new StringReader(xml)) { XmlSerializer xmldes = new XmlSerializer(typeof(T)); return xmldes.Deserialize(sr) as T; } } catch (Exception e) { return default(T); } } /// <summary> /// 序列化 /// </summary> /// <param name="type">类型</param> /// <param name="obj">对象</param> /// <returns></returns> public static string Serializer(Type type, object obj) { string XMLSTR = string.Empty; MemoryStream Stream = new MemoryStream(); XmlSerializer xml = new XmlSerializer(type); try { //序列化对象 xml.Serialize(Stream, obj); XMLSTR = Encoding.UTF8.GetString(Stream.ToArray()); } catch (InvalidOperationException) { throw; } Stream.Dispose(); return XMLSTR; } } }