这个类作为所有消息的基类,主要是包装了回调函数 virtual void messageCallback() = 0;
/* ============================================================================== This file is part of the JUCE library. Copyright (c) 2015 - ROLI Ltd. Permission is granted to use this software under the terms of either: a) the GPL v2 (or any later version) b) the Affero GPL v3 Details of these licenses can be found at: www.gnu.org/licenses JUCE is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. ------------------------------------------------------------------------------ To release a closed-source product which uses JUCE, commercial licenses are available: visit www.juce.com for more information. ============================================================================== */ #ifndef JUCE_CALLBACKMESSAGE_H_INCLUDED #define JUCE_CALLBACKMESSAGE_H_INCLUDED //============================================================================== /** A message that invokes a callback method when it gets delivered. You can use this class to fire off actions that you want to be performed later on the message thread. To use it, create a subclass of CallbackMessage which implements the messageCallback() method, then call post() to dispatch it. The event thread will then invoke your messageCallback() method later on, and will automatically delete the message object afterwards. Always create a new instance of a CallbackMessage on the heap, as it will be deleted automatically after the message has been delivered. @see MessageManager, MessageListener, ActionListener, ChangeListener */ class JUCE_API CallbackMessage : public MessageManager::MessageBase { public: //============================================================================== CallbackMessage() noexcept {} /** Destructor. */ ~CallbackMessage() {} //============================================================================== /** Called when the message is delivered. You should implement this method and make it do whatever action you want to perform. Note that like all other messages, this object will be deleted immediately after this method has been invoked. */ virtual void messageCallback() = 0; private: // Avoid the leak-detector because for plugins, the host can unload our DLL with undelivered // messages still in the system event queue. These aren‘t harmful, but can cause annoying assertions. JUCE_DECLARE_NON_COPYABLE (CallbackMessage) }; #endif // JUCE_CALLBACKMESSAGE_H_INCLUDED
时间: 2024-10-13 11:21:04