DesignPattern_Behavioral_Interpreter

void Main()
{
    Subject subject = new Subject{ Input = "Hello World" };
    (new InterpreterA()).Interprete(subject);
    subject.Output.Dump();
    (new InterpreterB()).Interprete(subject);
    subject.Output.Dump();
}

class Subject{
    public string Input { get; set; }
    public string Output { get; set; }
}
abstract class Interpreter{
    public abstract void Interprete(Subject subject);
}
class InterpreterA:Interpreter{
    public override void Interprete(Subject subject){
        subject.Output=subject.Input.ToLower();
    }
}
class InterpreterB:Interpreter{
    public override void Interprete(Subject subject){
        subject.Output=subject.Input.ToUpper();
    }
}
时间: 2024-10-11 10:05:04

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