#include<iostream> #include <iomanip> #include"windows.h" using namespace std; struct Tripple { int x,y,value; }; struct RLSMatrix { int r,c,cnt; Tripple* tripples; int* rpos; }; RLSMatrix* createRLSMatrix(int r,int c,int maxCnt) { RLSMatrix* p = (RLSMatrix*)malloc(sizeof(RLSMatrix)); p->r=r; p->c=c; p->cnt=0; p->tripples=new Tripple[maxCnt]; p->rpos=new int[p->r+1]; p->rpos[0]=0; return p; } RLSMatrix* transpose(RLSMatrix* src) { RLSMatrix* ans =createRLSMatrix(src->c,src->r,src->cnt); int* ccnts = new int[src->c+1]; int* cpos = new int[src->c+1]; cpos[0]=0; for(int i=0;i<=src->c;i++) ccnts[i]=0; for(int i=0;i<src->cnt;i++) ccnts[src->tripples[i].y]++; for(int i=1;i<=src->c;i++) { ans->rpos[i]=ans->rpos[i-1]+ccnts[i-1]; cpos[i] = ans->rpos[i]; } delete[] ccnts; Tripple newTripple; for(int i=0;i<src->cnt;i++) { newTripple.x=src->tripples[i].y; newTripple.y=src->tripples[i].x; newTripple.value=src->tripples[i].value; ans->tripples[cpos[newTripple.x]++]=newTripple; ans->cnt++; } return ans; } void output(RLSMatrix* src) { int cur=0; for(int i=1;i<=src->r;i++) { for(int j=1;j<=src->c;j++) { if(src->tripples[cur].x==i && src->tripples[cur].y==j) { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_GREEN);//彰显非0元 cout<<src->tripples[cur].value<<" "; SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);//设置三色相加 cur++; } else cout<<"0 "; } cout<<endl; } } void main() { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),FOREGROUND_INTENSITY|FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);//设置三色相加 int r=11,c=18,maxCnt=45; RLSMatrix* m= createRLSMatrix(r,c,maxCnt); int lstR=0; for(int i=1;i<=r;i++) { for(int j=1;j<=c;j++) { if(rand()%10==1 && m->cnt<maxCnt) { m->tripples[m->cnt].x=i; m->tripples[m->cnt].y=j; m->tripples[m->cnt].value=rand()%10; if(i!=lstR) m->rpos[i]=m->cnt; m->cnt++; } } lstR=i; } output(m); cout<<endl; output(transpose(m)); cin>>r; }
时间: 2024-10-10 21:32:31