在Android开发中,需要录音并发送到对方设备上。这时问题来了,手机常会是GPRS、3G等方式上网,所以节省流量是非常关键的,使用Speex来压缩音频文件,可以将音频压文件小数倍。
1.去Speex官网下载最新Speex源码。
2.创建一个新的应用(我创建的应用名为Audio),并创建一个jni目录($project/jni)。
3.把speex源码目录下的libspeex和include目录及其子目录文件全部拷贝到$project/jni目录下($project/jni/libspeex
and $project/jni/include)。
4.在jni目录下新增Android.mk文件,编辑内容如下
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- LOCAL_PATH :=
$(call my-dir) - include
$(CLEAR_VARS) - LOCAL_MODULE
:= libspeex - LOCAL_CFLAGS
= -DFIXED_POINT -DUSE_KISS_FFT -DEXPORT="" -UHAVE_CONFIG_H - LOCAL_C_INCLUDES
:= $(LOCAL_PATH)/include - LOCAL_SRC_FILES
:= \ - ./speex_jni.cpp
\ - ./libspeex/bits.c
\ - ./libspeex/buffer.c
\ - ./libspeex/cb_search.c
\ - ./libspeex/exc_10_16_table.c
\ - ./libspeex/exc_10_32_table.c
\ - ./libspeex/exc_20_32_table.c
\ - ./libspeex/exc_5_256_table.c
\ - ./libspeex/exc_5_64_table.c
\ - ./libspeex/exc_8_128_table.c
\ - ./libspeex/fftwrap.c
\ - ./libspeex/filterbank.c
\ - ./libspeex/filters.c
\ - ./libspeex/gain_table.c
\ - ./libspeex/gain_table_lbr.c
\ - ./libspeex/hexc_10_32_table.c
\ - ./libspeex/hexc_table.c
\ - ./libspeex/high_lsp_tables.c
\ - ./libspeex/jitter.c
\ - ./libspeex/kiss_fft.c
\ - ./libspeex/kiss_fftr.c
\ - ./libspeex/lpc.c
\ - ./libspeex/lsp.c
\ - ./libspeex/lsp_tables_nb.c
\ - ./libspeex/ltp.c
\ - ./libspeex/mdf.c
\ - ./libspeex/modes.c
\ - ./libspeex/modes_wb.c
\ - ./libspeex/nb_celp.c
\ - ./libspeex/preprocess.c
\ - ./libspeex/quant_lsp.c
\ - ./libspeex/resample.c
\ - ./libspeex/sb_celp.c
\ - ./libspeex/scal.c
\ - ./libspeex/smallft.c
\ - ./libspeex/speex.c
\ - ./libspeex/speex_callbacks.c
\ - ./libspeex/speex_header.c
\ - ./libspeex/stereo.c
\ - ./libspeex/vbr.c
\ - ./libspeex/vq.c
\ - ./libspeex/window.c
- include
$(BUILD_SHARED_LIBRARY)
5.在jni目录下新增Application.mk文件,编辑内容如下
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- APP_ABI :=
armeabi armeabi-v7a
6.在$project/jni/include/speex/目录下新增speex_config_types.h文件,编辑内容如下
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- #ifndef __SPEEX_TYPES_H__
- #define __SPEEX_TYPES_H__
- typedefshort
spx_int16_t; - typedef
unsigned short
spx_uint16_t; - typedefint
spx_int32_t; - typedef
unsigned int
spx_uint32_t; - #endif
7.创建JNI包装类speex_jni.cpp,用来调用Speex中的C代码函数,编辑内容如下
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- #include <jni.h>
- #include <string.h>
- #include <unistd.h>
- #include <speex/speex.h>
- staticint
codec_open = 0; - staticint
dec_frame_size; - staticint
enc_frame_size; - static
SpeexBits ebits, dbits; - void
*enc_state; - void
*dec_state; - static
JavaVM *gJavaVM; - extern"C"
- JNIEXPORT
jint JNICALL Java_com_audio_Speex_open - (JNIEnv *env, jobject obj, jint compression) {
- int
tmp; - if
(codec_open++ != 0) - return
(jint)0; - speex_bits_init(&ebits);
- speex_bits_init(&dbits);
- enc_state = speex_encoder_init(&speex_nb_mode);
- dec_state = speex_decoder_init(&speex_nb_mode);
- tmp = compression;
- speex_encoder_ctl(enc_state, SPEEX_SET_QUALITY, &tmp);
- speex_encoder_ctl(enc_state, SPEEX_GET_FRAME_SIZE, &enc_frame_size);
- speex_decoder_ctl(dec_state, SPEEX_GET_FRAME_SIZE, &dec_frame_size);
- return
(jint)0; - }
- extern"C"
- JNIEXPORT
jint Java_com_audio_Speex_encode - (JNIEnv *env, jobject obj, jshortArray lin, jint offset, jbyteArray encoded,
jint size) { - jshort buffer[enc_frame_size];
- jbyte output_buffer[enc_frame_size];
- int
nsamples = (size-1)/enc_frame_size + 1; - int
i, tot_bytes = 0; - if
(!codec_open) - return
0; - speex_bits_reset(&ebits);
- for
(i = 0; i < nsamples; i++) { - env->GetShortArrayRegion(lin, offset + i*enc_frame_size, enc_frame_size,
buffer); - speex_encode_int(enc_state, buffer, &ebits);
- }
- //env->GetShortArrayRegion(lin, offset, enc_frame_size,
buffer); - //speex_encode_int(enc_state, buffer, &ebits);
- tot_bytes = speex_bits_write(&ebits, (char
*)output_buffer, - enc_frame_size);
- env->SetByteArrayRegion(encoded, 0, tot_bytes,
- output_buffer);
- return
(jint)tot_bytes; - }
- extern"C"
- JNIEXPORT
jint JNICALL Java_com_audio_Speex_decode - (JNIEnv *env, jobject obj, jbyteArray encoded, jshortArray lin, jint size)
{ - jbyte buffer[dec_frame_size];
- jshort output_buffer[dec_frame_size];
- jsize encoded_length = size;
- if
(!codec_open) - return
0; - env->GetByteArrayRegion(encoded, 0, encoded_length, buffer);
- speex_bits_read_from(&dbits, (char
*)buffer, encoded_length); - speex_decode_int(dec_state, &dbits, output_buffer);
- env->SetShortArrayRegion(lin, 0, dec_frame_size,
- output_buffer);
- return
(jint)dec_frame_size; - }
- extern"C"
- JNIEXPORT
jint JNICALL Java_com_audio_getFrameSize - (JNIEnv *env, jobject obj) {
- if
(!codec_open) - return
0; - return
(jint)enc_frame_size; - }
- extern"C"
- JNIEXPORT
void
JNICALL Java_com_audio_Speex_close - (JNIEnv *env, jobject obj) {
- if
(--codec_open != 0) - return;
- speex_bits_destroy(&ebits);
- speex_bits_destroy(&dbits);
- speex_decoder_destroy(dec_state);
- speex_encoder_destroy(enc_state);
- }
8.在Java层创建Speex工具类,内容如下
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- package
com.audio; - class
Speex { - /* quality
- * 1 : 4kbps (very noticeable
artifacts, usually intelligible) - * 2 : 6kbps (very noticeable
artifacts, good intelligibility) - * 4 : 8kbps (noticeable artifacts
sometimes) - * 6 : 11kpbs (artifacts usually only
noticeable with headphones) - * 8 : 15kbps (artifacts not usually
noticeable) - */
- privatestaticfinalint
DEFAULT_COMPRESSION = 8; - Speex() {
- }
- publicvoid
init() { - load();
- open(DEFAULT_COMPRESSION);
- }
- privatevoid
load() { - try
{ - System.loadLibrary("speex");
- } catch
(Throwable e) { - e.printStackTrace();
- }
- }
- publicnativeint
open(int
compression); - publicnativeint
getFrameSize(); - publicnativeint
decode(byte
encoded[], short
lin[], int
size); - publicnativeint
encode(short
lin[], int
offset, byte
encoded[], int
size); - publicnativevoid
close(); - }
9.打开cygwin工具,切换到项目目录(我项目是在F:\workspace\Audio),输入$NDK/ndk-build
cygwin工具的安装与配置,可以看这篇文章——使用NDK与环境搭建
会在项目中生成libs目录和libspeex.so文件,这就是Speex类中System.loadLibrary("speex");代码引用的,系统会根据操作系统由"speex"找到对应的动态库libspeex.so,Windows下是.dll文件,linux下是.so文件。
当前,我的项目结构如下图
Speex for Android,布布扣,bubuko.com