Sprint planning meeting之后才发现我们还没有给这个进行中的项目起好名字( ╯□╰ ) 经过大家认(大)真(开)讨(脑)论(洞)之后,最后确定了ASCMaster作为项目的名称(撒花~). 然后是今天的进度,第一天大家都干劲满满呢~ Member Today's Work Tomorrow's Work Feng Nie Design the basic UI function page try some implement on the page Lijun Wu Su
因为TFS的一些问题,到现在一直都看不了Sprint 3的burndown and burn rate. 今天的scrum发现这个Sprint期间大家组里的事情都比较多,不过大家还是有很努力地在晚上和周末来完成ASC Master的任务,辛苦~ Member Today’s Work Tomorrow’s Work Feng Nie UI redesign of the index UI redesign of the index Lijun Wu Share to social networ
Member Today’s Work Tomorrow’s Work Feng Nie UI web coding(javascript) UI web coding(javascript) Lijun Wu UI desiign(html,css) UI desiign(html,css) Manni Wang Update daily work Update daily work Xizhou Zhu Implement specific font Apply WX acco
Member Today’s Work Tomorrow’s Work Feng Nie UI web coding(javascript) Finish basic UI coding Lijun Wu UI desiign(html,css) Icon design Manni Wang Update daily work Read WX developer documentation Xizhou Zhu Apply WX account Read sdk for WX Zhaof
Sprint 3(12.03-12.16)最主要的任务是完成structure-based ASC art generation,也是我们最初设想中的一个很有亮点的feature. 除此之外,还包括一些bug的修复.已有功能的优化等,并添加以下新的功能: Generate color ASC art Generate ASC art composed of specific characters Generate ASC art looks like given characters Share
第二天, Member Today’s Work Tomorrow’s Work Feng Nie UI interaction coding UI interaction coding Lijun Wu UI design coding UI design coding Manni Wang Social network survey Update daily work Xizhou Zhu coding for framework specific font Zhaofan Qiu
今天进行了Sprint1的Review,在该阶段组内成员完成的任务如下: 人员 完成的任务 Haisong Ding Monet app的框架搭建,完成了包括完整的选取图片-->选取Style-->生成视频剪辑-->存储文件的整个逻辑流程和可用的UI. Qing Li Scrum Master,以及对Haisong的代码进行一些Review Xufang Luo 阅读整理现存Cloud端的Monet代码,调研Effect并按实现优先级排序,完成了Algorithm部分的I/O pipel