在Cocos2d-x
v2.x,CCClippingNode类有一个bug,导致区域裁剪失效,由于Cocostudio的UIScrollview组件是基于该类构建的,所以这个问题是比较常见的,fix的方法如下
for iOS:
in AppController replace the gl-view creation
with:
EAGLView *__glView = [EAGLView viewWithFrame: [window bounds]
pixelFormat: kEAGLColorFormatRGBA8
depthFormat: GL_DEPTH24_STENCIL8_OES
preserveBackbuffer: NO
sharegroup: nil
multiSampling: NO
numberOfSamples: 0];
for Android:
in game Cocos2dxActivity :
public Cocos2dxGLSurfaceView onCreateView() {
Cocos2dxGLSurfaceView glSurfaceView = new Cocos2dxGLSurfaceView(this);
glSurfaceView.setEGLConfigChooser(5, 6, 5, 0, 16, 8);
return glSurfaceView;
}
CCClippingNode bug,布布扣,bubuko.com
时间: 2024-10-10 13:10:45