sigaction函数是设置信号处理的接口。比signal函数更健壮
#include <signal.h> int sigaction(int signum, const struct sigaction *act, struct sigaction *oldact);
signum指除了SIGKILL 和 SIGSTOP之外,要捕获的信号。struct sigaction *act是要安装的信号。结构题定义为:
/* Structure describing the action to be taken when a signal arrives. */ struct sigaction { /* Signal handler. */ #if defined __USE_POSIX199309 || defined __USE_XOPEN_EXTENDED union { /* Used if SA_SIGINFO is not set. */ __sighandler_t sa_handler; /* Used if SA_SIGINFO is set. */ void (*sa_sigaction) (int, siginfo_t *, void *); } __sigaction_handler; # define sa_handler __sigaction_handler.sa_handler # define sa_sigaction __sigaction_handler.sa_sigaction #else __sighandler_t sa_handler; #endif /* Additional set of signals to be blocked. */ __sigset_t sa_mask; /* Special flags. */ int sa_flags; /* Restore handler. */ void (*sa_restorer) (void); };
其中,sa_handler为信号的处理函数。sa_mask设置在进程原有信号掩码基础上增加信号掩码,来过滤信号,指定哪些信号不能发送给本进程。sa_mask是信号集sigset_t类型,定义在x86_64-linux-gnu/bits/types/__sigset_t.h文件:
#define _SIGSET_NWORDS (1024 / (8 * sizeof (unsigned long int))) typedef struct { unsigned long int __val[_SIGSET_NWORDS]; } __sigset_t;
sa_flags用来设置程序收到信号时的行为,和struct sigaction一样,在x86_64-linux-gnu/bits/sigaction.h文件中定义
关于信号集sigset_t类型,signal.h文件中定义了一些函数来操作信号集,包括:
#include <signal.h> int sigemptyset(sigset_t *set); int sigfillset(sigset_t *set); int sigaddset(sigset_t *set, int signum); int sigdelset(sigset_t *set, int signum); int sigismember(const sigset_t *set, int signum);
拿来《linux高性能服务器编程》中的捕捉信号函数:
void addsig(int sig, void (*sig_handler)(int)) { struct sigaction sa; memset(&sa, 0, sizeof(sa)); sa.sa_handler = sig_handler; sa.sa_flags |= SA_RESTART; sigfillset(&sa.sa_mask); assert(sigaction(sig, &sa, NULL) != -1); }
原文地址:https://www.cnblogs.com/zuofaqi/p/9594945.html
时间: 2024-11-09 06:29:30