前言
在上篇Golang高效实践之并发实践channel篇中我给大家介绍了Golang并发模型,详细的介绍了channel的用法,和用select管理channel。比如说我们可以用channel来控制几个goroutine的同步和退出时机,但是我们需要close channel通知其他接受者,当通知和通信的内容混在一起时往往比较复杂,需要把握好channel的读写时机,以及不能往已经关闭的channel中再写入数据。如果有没有一种更好的上下文控制机制呢?答案就是文章今天要介绍的context,context正在close channel的一种封装,通常用来控制上下文的同步。
Context介绍
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px ".PingFang SC" }
p.p2 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue"; min-height: 14.0px }
p.p3 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px "Helvetica Neue" }
span.s2 { font: 12.0px ".PingFang SC" }
span.Apple-tab-span { white-space: pre }
Context包定义了Context类型,Context类型携带着deadline生命周期,和取消信号,并且可以携带用户自定义的参数值。通常用Context来控制上下文,Context通过参数一层层传递,或者传递context的派生,一旦Context被取消,所有由该Context派生的Context也会取消。WithCancel,WithDeadline,和WithTimeout函数可以从一个Context中派生另外一个Context和一个cancel函数。调用cancel函数可以取消由context派生出来的Context。cancel函数会释放context拥有的资源,所以当context不用时要尽快调用cancel。
Context应该作为函数的第一个参数,通常使用ctx命名,例如:
func DoSomething(ctx context.Context, arg Arg) error { // … use ctx … }
不要传递nil context,即便接受的函数允许我们这样做也不要传递nil context。如果你不确定用哪个context的话可以传递context.TODO。
同一个context可以在不同的goroutine中访问,context是线程安全的。
Context结构定义
type Context interface { // Deadline returns the time when work done on behalf of this context // should be canceled. Deadline returns ok==false when no deadline is // set. Successive calls to Deadline return the same results. Deadline() (deadline time.Time, ok bool) // Done returns a channel that‘s closed when work done on behalf of this // context should be canceled. Done may return nil if this context can // never be canceled. Successive calls to Done return the same value. // // WithCancel arranges for Done to be closed when cancel is called; // WithDeadline arranges for Done to be closed when the deadline // expires; WithTimeout arranges for Done to be closed when the timeout // elapses. // // Done is provided for use in select statements: // // // Stream generates values with DoSomething and sends them to out // // until DoSomething returns an error or ctx.Done is closed. // func Stream(ctx context.Context, out chan<- Value) error { // for { // v, err := DoSomething(ctx) // if err != nil { // return err // } // select { // case <-ctx.Done(): // return ctx.Err() // case out <- v: // } // } // } // // See https://blog.golang.org/pipelines for more examples of how to use // a Done channel for cancelation. Done() <-chan struct{} // If Done is not yet closed, Err returns nil. // If Done is closed, Err returns a non-nil error explaining why: // Canceled if the context was canceled // or DeadlineExceeded if the context‘s deadline passed. // After Err returns a non-nil error, successive calls to Err return the same error. Err() error // Value returns the value associated with this context for key, or nil // if no value is associated with key. Successive calls to Value with // the same key returns the same result. // // Use context values only for request-scoped data that transits // processes and API boundaries, not for passing optional parameters to // functions. // // A key identifies a specific value in a Context. Functions that wish // to store values in Context typically allocate a key in a global // variable then use that key as the argument to context.WithValue and // Context.Value. A key can be any type that supports equality; // packages should define keys as an unexported type to avoid // collisions. // // Packages that define a Context key should provide type-safe accessors // for the values stored using that key: // // // Package user defines a User type that‘s stored in Contexts. // package user // // import "context" // // // User is the type of value stored in the Contexts. // type User struct {...} // // // key is an unexported type for keys defined in this package. // // This prevents collisions with keys defined in other packages. // type key int // // // userKey is the key for user.User values in Contexts. It is // // unexported; clients use user.NewContext and user.FromContext // // instead of using this key directly. // var userKey key // // // NewContext returns a new Context that carries value u. // func NewContext(ctx context.Context, u *User) context.Context { // return context.WithValue(ctx, userKey, u) // } // // // FromContext returns the User value stored in ctx, if any. // func FromContext(ctx context.Context) (*User, bool) { // u, ok := ctx.Value(userKey).(*User) // return u, ok // } Value(key interface{}) interface{} }
WithCancel函数
func WithCancel(parent Context) (ctx Context, cancel CancelFunc)
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px ".PingFang SC" }
WithCancel函数返回parent的一份拷贝和一个新的Done channel。当concel 函数被调用的时候或者parent的Done channel被关闭时(cancel被调用),context的Done channel将会被关闭。取消context将会释放context相关的资源,所以当context完成时代码应该尽快调用cancel方法。例如:
package main import ( "context" "fmt" ) func main() { // gen generates integers in a separate goroutine and // sends them to the returned channel. // The callers of gen need to cancel the context once // they are done consuming generated integers not to leak // the internal goroutine started by gen. gen := func(ctx context.Context) <-chan int { dst := make(chan int) n := 1 go func() { for { select { case <-ctx.Done(): return // returning not to leak the goroutine case dst <- n: n++ } } }() return dst } ctx, cancel := context.WithCancel(context.Background()) defer cancel() // cancel when we are finished consuming integers for n := range gen(ctx) { fmt.Println(n) if n == 5 { break } } }
WithDeadline函数
func WithDeadline(parent Context, d time.Time) (Context, CancelFunc)
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px ".PingFang SC" }
WithDeadline函数返回parent context调整deadline之后的拷贝,如果parent的deadline比要调整的d更早,那么派生出来的context的deadline就等于parent的deadline。当deadline过期或者cancel函数被调用时,又或者parent的cancel函数被调用时,context的Done channel将会被触发。例如:
package main import ( "context" "fmt" "time" ) func main() { d := time.Now().Add(50 * time.Millisecond) ctx, cancel := context.WithDeadline(context.Background(), d) // Even though ctx will be expired, it is good practice to call its // cancelation function in any case. Failure to do so may keep the // context and its parent alive longer than necessary. defer cancel() select { case <-time.After(1 * time.Second): fmt.Println("overslept") case <-ctx.Done(): fmt.Println(ctx.Err()) } }
Err方法会返回context退出的原因,这里是context deadline exceeded。
WithTimeout函数
func WithTimeout(parent Context, timeout time.Duration) (Context, CancelFunc)
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px ".PingFang SC" }
WithTimeout相当于调用WithDeadline(parent, time.Now().Add(timeout)),例如:
package main import ( "context" "fmt" "time" ) func main() { // Pass a context with a timeout to tell a blocking function that it // should abandon its work after the timeout elapses. ctx, cancel := context.WithTimeout(context.Background(), 50*time.Millisecond) defer cancel() select { case <-time.After(1 * time.Second): fmt.Println("overslept") case <-ctx.Done(): fmt.Println(ctx.Err()) // prints "context deadline exceeded" } }
Background函数
func Background() Context
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px ".PingFang SC" }
Backgroud函数返回一个非nil的空context。该context不会cancel,没有值,没有deadline。通常在main函数中调用,初始化或者测试,作为顶级的context。
WithValue函数
func WithValue(parent Context, key, val interface{}) Context
p.p1 { margin: 0.0px 0.0px 0.0px 0.0px; font: 12.0px "Helvetica Neue" }
span.s1 { font: 12.0px ".PingFang SC" }
WithValue函数返回parent的拷贝,并且key对应的值是value。例如:
package main import ( "context" "fmt" ) func main() { type favContextKey string f := func(ctx context.Context, k favContextKey) { if v := ctx.Value(k); v != nil { fmt.Println("found value:", v) return } fmt.Println("key not found:", k) } k := favContextKey("language") ctx := context.WithValue(context.Background(), k, "Go") f(ctx, k) f(ctx, favContextKey("color")) }
webserver实战
有了上面的理论知识后,我将给大家讲解一个webserver的编码,其中就用到context的超时特性,以及上下文同步等。代码放在github上面,是从google search仓库中fork出来并做了一些改动。该项目的代码用到go module来组织代码,如果对go module不熟悉的同学可以参考我的这篇博客。
server.go文件是main包,里面包含一个http server:
func main() { http.HandleFunc("/search", handleSearch) log.Fatal(http.ListenAndServe(":8080", nil)) }
例如通过/search?q=golang&timeout=1s访问8080端口将会调用handle函数handleSearch来处理,handleSearch会解析出来要查询的关键字golang,并且指定的超时时间是1s。该timeout参数会用于生成带有timeout属性的context,该context会贯穿整个请求的上下文,当超时时间触发时会终止search。
func handleSearch(w http.ResponseWriter, req *http.Request) { // ctx is the Context for this handler. Calling cancel closes the // ctx.Done channel, which is the cancellation signal for requests // started by this handler. var ( ctx context.Context cancel context.CancelFunc ) timeout, err := time.ParseDuration(req.FormValue("timeout")) if err == nil { // The request has a timeout, so create a context that is // canceled automatically when the timeout expires. ctx, cancel = context.WithTimeout(context.Background(), timeout) } else { ctx, cancel = context.WithCancel(context.Background()) } defer cancel() // Cancel ctx as soon as handleSearch returns.
并且使用WithValue函数传递客户端的IP:
const userIPKey key = 0 // NewContext returns a new Context carrying userIP. func NewContext(ctx context.Context, userIP net.IP) context.Context { return context.WithValue(ctx, userIPKey, userIP) }
google包里面的Search函数实际的动作是将请求的参数传递给https://developers.google.com/custom-search,并且带上context的超时属性,当context超时的时候将会直接返回,不会等待https://developers.google.com/custom-search的返回。实际效果:
超时情况:
非超时情况:
总结
文章介绍了Golang的context包,并且介绍了包里面的主要函数和作用,最后通过一个练习项目示例了context的实际应用。
参考
https://blog.golang.org/context
https://golang.org/pkg/context/
原文地址:https://www.cnblogs.com/makelu/p/11215530.html