大一上最喜欢的一个作品 。刚开始只是一个能自动发出小星星音乐的小程序XD
效果图:
代码如下:
/*This is a small piano.这是一个小钢琴哦~*/ #include<stdio.h> #include<conio.h> //非缓冲输入 #include<stdlib.h> #include<Windows.h> #pragma warning(disable:4996) //to use getche() in VS needs it #define TICK 450 #define DOH 523 #define RAY 587 #define MI 659 #define FA 698 #define SOH 784 #define LA 880 #define TEE 980 #define DOHH 1060 #define RAYH 1175 #define MIH 1318 #define FAH 1397 #define SOHH 1568 #define LAH 1760 #define TEEH 1976 void welcome(void); void display(void); void playmusic1(void); //play music with color void playmusic2(void); //play music without color void thanks(void); void choose1(void); //choose a type void choose2(void); //choose a song void song1(void); void song2(void); char a; int choice,choice2; int main(void) { welcome(); if (choice == 2) { printf("Enter numbers to play music:('p' to quit)\n"); while (1) { playmusic1(); if (a == 'p') break; } } else { printf("Please choose the song you want to play:\n" "1.Castle In The Sky(天空之城)\n2.星の在り処(星之所在)\n"); choose2(); } thanks(); return 0; } void welcome(void) { SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 15); printf("1-DOH 2-RAY 3-MI 数字1到7,字母Q\n" "4-FA 5-SOH 6-LA WERTYU分别对应音阶\n" "7-TEE Q-DOHH W-RAYH\n" "E-MIH R-FAH T-SOH\n" "Y-LAH U-TEEH\n"); display(); choose1(); } void display(void) { int i; for (i = 0; i < 80; i++) printf("="); } void choose1(void) { printf("Choose a game type:\n1.play songs(弹奏模式)\t2.free play(自由模式)\n"); while ((scanf("%d", &choice)) != 1) { while (getchar() != '\n'); printf("Please enter a number ~"); } display(); } void choose2(void) { while ((scanf("%d", &choice2)) != 1) { while (getchar() != '\n') printf("Please enter a number ~"); } display(); if (choice2 == 1) song1(); else song2(); printf("Enter numbers to play music:('p' to quit)\n"); while (1) { playmusic2(); if (a == 'p') break; } } void playmusic1(void) //发声并设置颜色 { a = getch(); switch (a) { case '1':Beep(DOH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 30); printf("DOH "); break; case '2':Beep(RAY, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 60); printf("RAY "); break; case '3':Beep(MI, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 90); printf("MI "); break; case '4':Beep(FA, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 120); printf("FA "); break; case '5':Beep(SOH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 150); printf("SOH "); break; case '6':Beep(LA, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 180); printf("LA "); break; case '7':Beep(TEE, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 210); printf("TEE "); break; case 'q':Beep(DOHH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 30); printf("DOHH "); break; case 'w':Beep(RAYH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 60); printf("RAYH "); break; case 'e':Beep(MIH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 90); printf("MIH "); break; case 'r':Beep(FAH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 120); printf("FA "); break; case 't':Beep(SOHH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 150); printf("SOH "); break; case 'y':Beep(LAH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 180); printf("LA "); break; case 'u':Beep(TEEH, TICK); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 210); printf("TEE "); break; case '\n':break; default :break; } } void playmusic2(void) //发声 { a = getch(); switch (a) { case '1':Beep(DOH, TICK); break; case '2':Beep(RAY, TICK); break; case '3':Beep(MI, TICK); break; case '4':Beep(FA, TICK); break; case '5':Beep(SOH, TICK); break; case '6':Beep(LA, TICK); break; case '7':Beep(TEE, TICK); break; case 'q':Beep(DOHH, TICK); break; case 'w':Beep(RAYH, TICK); break; case 'e':Beep(MIH, TICK); break; case 'r':Beep(FAH, TICK); break; case 't':Beep(SOHH, TICK); break; case 'y':Beep(LAH, TICK); break; case 'u':Beep(TEEH, TICK); break; case '\n':break; default:break; } } void thanks(void) { putchar('\n'); SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), 15); display(); printf("Thanks for playing~~~\n"); system("pause"); } void song1(void) //天空之城 { printf("67Q7QE7 3656Q5 3434Q3 \n"); } void song2(void) //星之所在 { printf("Q7QE7 656Q5 434Q75 67QEW Q7QE75 67QWE REWQ7E\n"); }
版权声明:欢迎转载(^ω^)~不过转载请注明原文出处:http://blog.csdn.net/catglory ?(????)
时间: 2024-10-15 01:43:00