BACKBONE代码

//2014.11//     Backbone.js 1.0.0
//     (c) 2010-2013 Jeremy Ashkenas, DocumentCloud Inc.
//     Backbone may be freely distributed under the MIT license.
//     For all details and documentation:
//     http://backbonejs.org
(function() {

    // Initial Setup
    // -------------
    // Save a reference to the global object (`window` in the browser, `exports`
    // on the server).
    //root是window;
    var root = this;
    //alert(root)
    // Save the previous value of the `Backbone` variable, so that it can be
    // restored later on, if `noConflict` is used.
    //如果window.Backbone有对象,就保存上一个backbone,
    //用来芳冲突的;
    var previousBackbone = root.Backbone;

    // Create local references to array methods we‘ll want to use later.
    //快捷方法;
    var array = [];
    var push = array.push;
    var slice = array.slice;
    var splice = array.splice;

    // The top-level namespace. All public Backbone classes and modules will
    // be attached to this. Exported for both the browser and the server.
    var Backbone;
    //如果有模块化就直接exports为Backbone
    //否者就让Backbone在window下面;
    if (typeof exports !== ‘undefined‘) {
        Backbone = exports;
    } else {
        Backbone = root.Backbone = {};
    }

    // Current version of the library. Keep in sync with `package.json`.
    //版本号
    Backbone.VERSION = ‘1.0.0‘;

    // Require Underscore, if we‘re on the server, and it‘s not already present.
    //引用底线库_ underscore.js;
    var _ = root._;
    if (!_ && (typeof require !== ‘undefined‘)) _ = require(‘underscore‘);

    // For Backbone‘s purposes, jQuery, Zepto, Ender, or My Library (kidding) owns
    // the `$` variable.
    //引用选择器库
    Backbone.$ = root.jQuery || root.Zepto || root.ender || root.$;

    // Runs Backbone.js in *noConflict* mode, returning the `Backbone` variable
    // to its previous owner. Returns a reference to this Backbone object.
    //....
    Backbone.noConflict = function() {
        root.Backbone = previousBackbone;
        return this;
    };

    // Turn on `emulateHTTP` to support legacy HTTP servers. Setting this option
    // will fake `"PUT"` and `"DELETE"` requests via the `_method` parameter and
    // set a `X-Http-Method-Override` header.
    //给Backbone.sync(ajax)用的;
    Backbone.emulateHTTP = false;

    // Turn on `emulateJSON` to support legacy servers that can‘t deal with direct
    // `application/json` requests ... will encode the body as
    // `application/x-www-form-urlencoded` instead and will send the model in a
    // form param named `model`.
    Backbone.emulateJSON = false;

    // Backbone.Events
    // ---------------
    //backbone的继承引用了底线库中的_.extend方法;
    // A module that can be mixed in to *any object* in order to provide it with
    // custom events. You may bind with `on` or remove with `off` callback
    // functions to an event; `trigger`-ing an event fires all callbacks in
    // succession.
    //
    //     var object = {};
    //     _.extend(object, Backbone.Events);
    //     object.on(‘expand‘, function(){ alert(‘expanded‘); });
    //     object.trigger(‘expand‘);
    //
    var Events = Backbone.Events = {
        //事件绑定,name可以传
        // "event1 event2 event3";
        //或者"{event1 : function(){}, event2 : function(){}}"的格式;
        //通过实例话对象,这个对象即可有使用事件 ==>> new Backbone.Events();
        // Bind an event to a `callback` function. Passing `"all"` will bind
        // the callback to all events fired.
        on: function(name, callback, context) {
            if (!eventsApi(this, ‘on‘, name, [callback, context]) || !callback) return this;
            this._events || (this._events = {});
            var events = this._events[name] || (this._events[name] = []);
            events.push({
                callback: callback,
                context: context,
                ctx: context || this
            });
            return this;
        },

        // Bind an event to only be triggered a single time. After the first time
        // the callback is invoked, it will be removed.
        //绑定一次即销毁
        //想象成Express中的 next();
        /*
            //temp开始;
            var next = mainFn = function(mainFn) {
                var tempFn = mainFn;
                var args = arguments;
                return function(fn) {
                    tempFn.apply(window, args);
                    fn();
                };
            };
        //temp结束;
        //NODEJS的express框架中的next相当于这样的
        var mainFn = function() {};
         anotherFn = next(mainFn);
         anotherFn( function(){xxxx} );
         //利用闭包跑多次;
        */
        once: function(name, callback, context) {
            if (!eventsApi(this, ‘once‘, name, [callback, context]) || !callback) return this;
            var self = this;
            var once = _.once(function() {
                //取消事件绑定;
                self.off(name, once);
                //把同样的参数arguments跑原来的callback起来;
                callback.apply(this, arguments);
            });
            once._callback = callback;
            return this.on(name, once, context);
        },

        // Remove one or many callbacks. If `context` is null, removes all
        // callbacks with that function. If `callback` is null, removes all
        // callbacks for the event. If `name` is null, removes all bound
        // callbacks for all events.
        off: function(name, callback, context) {
            var retain, ev, events, names, i, l, j, k;
            if (!this._events || !eventsApi(this, ‘off‘, name, [callback, context])) return this;
            if (!name && !callback && !context) {
                this._events = {};
                return this;
            };

            //name可以是JSON;
            names = name ? [name] : _.keys(this._events);
            for (i = 0, l = names.length; i < l; i++) {
                name = names[i];
                //保存事件到events变量;
                if (events = this._events[name]) {
                    //把原来的事件list清空;
                    this._events[name] = retain = [];
                    //没有callback就是清空所有的event;
                    if (callback || context) {
                        for (j = 0, k = events.length; j < k; j++) {
                            //ev就是fn了
                            ev = events[j];
                            //不满足任何一个条件就不push;
                            if ((callback && callback !== ev.callback && callback !== ev.callback._callback) || (context && context !== ev.context)) {
                                retain.push(ev);
                            }
                        }
                    }
                    //没有length就删除属性;
                    if (!retain.length) delete this._events[name];
                }
            }

            return this;
        },

        // Trigger one or many events, firing all bound callbacks. Callbacks are
        // passed the same arguments as `trigger` is, apart from the event name
        // (unless you‘re listening on `"all"`, which will cause your callback to
        // receive the true name of the event as the first argument).
        trigger: function(name) {
            if (!this._events) return this;
            //可以传JSON或者是"event1 event2 event3 event4"的处理;
            var args = slice.call(arguments, 1);
            if (!eventsApi(this, ‘trigger‘, name, args)) return this;
            var events = this._events[name];
            var allEvents = this._events.all;
            if (events) triggerEvents(events, args);
            //任何事件的触发都回触发"all"的事件;
            if (allEvents) triggerEvents(allEvents, arguments);
            return this;
        },

        // Tell this object to stop listening to either specific events ... or
        // to every object it‘s currently listening to.
        stopListening: function(obj, name, callback) {
            var listeners = this._listeners;
            if (!listeners) return this;
            var deleteListener = !name && !callback;
            if (typeof name === ‘object‘) callback = this;
            if (obj)(listeners = {})[obj._listenerId] = obj;
            for (var id in listeners) {
                listeners[id].off(name, callback, this);
                if (deleteListener) delete this._listeners[id];
            }
            return this;
        }

    };

    // Regular expression used to split event strings.
    var eventSplitter = /\s+/;

    // Implement fancy features of the Events API such as multiple event
    // names `"change blur"` and jQuery-style event maps `{change: action}`
    // in terms of the existing API.
    //obj为实例的对象,name为触发事件的名字(JSON || String);
    var eventsApi = function(obj, action, name, rest) {
        if (!name) return true;

        // Handle event maps.
        if (typeof name === ‘object‘) {
            for (var key in name) {
                obj[action].apply(obj, [key, name[key]].concat(rest));
            }
            return false;
        }

        // Handle space separated event names.
        if (eventSplitter.test(name)) {
            var names = name.split(eventSplitter);
            for (var i = 0,
            l = names.length; i < l; i++) {
                obj[action].apply(obj, [names[i]].concat(rest));
            }
            return false;
        }

        return true;
    };

    // A difficult-to-believe, but optimized internal dispatch function for
    // triggering events. Tries to keep the usual cases speedy (most internal
    // Backbone events have 3 arguments).
    //有点不明白何必要这样跑,有什么好处;
    var triggerEvents = function(events, args) {
        var ev, i = -1,
        l = events.length,
        a1 = args[0],
        a2 = args[1],
        a3 = args[2];
        switch (args.length) {
        case 0:
            while (++i < l)(ev = events[i]).callback.call(ev.ctx);
            return;
        case 1:
            while (++i < l)(ev = events[i]).callback.call(ev.ctx, a1);
            return;
        case 2:
            while (++i < l)(ev = events[i]).callback.call(ev.ctx, a1, a2);
            return;
        case 3:
            while (++i < l)(ev = events[i]).callback.call(ev.ctx, a1, a2, a3);
            return;
        default:
            while (++i < l)(ev = events[i]).callback.apply(ev.ctx, args);
        }
    };

    var object = {};
    _.extend(object, Backbone.Events);
    //继承的所有的this都是obj,所以不会相互影响;
    object.on("alert",
    function(msg) {
        alert("Triggered " + msg); //第一个走这边
    });

    var obj1 = {};
    _.extend(obj1, Backbone.Events);
    obj1.on("afterAlert",
    function(arg) {
        console.log(2);
        console.log(arg);
    });
    //这个就是为obj绑定alert事件;
    obj1.listenTo(object, "alert",
    function() {
        console.log(1); //第二个走这边
        obj1.trigger("afterAlert"); //触发自己的事件;
    });

    obj1.listenTo(object, "alert",
    function() {
        console.log(3); //第三个走这边
        obj1.trigger("afterAlert", "context"); //触发自己的事件;
    });

    var listenMethods = {
        listenTo: ‘on‘,
        listenToOnce: ‘once‘
    };

    // Inversion-of-control versions of `on` and `once`. Tell *this* object to
    // listen to an event in another object ... keeping track of what it‘s
    // listening to.
    _.each(listenMethods,
    function(implementation, method) {
        Events[method] = function(obj, name, callback) {
            var listeners = this._listeners || (this._listeners = {});
            var id = obj._listenerId || (obj._listenerId = _.uniqueId(‘l‘));
            listeners[id] = obj;
            if (typeof name === ‘object‘) callback = this;
            obj[implementation](name, callback, this);
            return this;
        };
    });
    /*
    Events.listenTo = function(obj, name, callback) {
        var listeners = this._listeners || (this._listeners = {});
        //为监听的对象添加listenerId;
        //ID下面的value是指向自己的;
        var id = obj._listenerId || (obj._listenerId = _.uniqueId(‘l‘));
        listeners[id] = obj;
        if (typeof name === ‘object‘) callback = this;
        //就是为obj绑定事件名name的方法为callback;
        //但是上下文context为this;
        obj.on(name, callback, this);
        return this;
    };
    */
    /*
     var object = {};

     _.extend(object, Backbone.Events);

     //继承的所有的this都是obj,所以不会相互影响;
     object.on("alert", function(msg) {
     alert("Triggered " + msg);
     });

     object.trigger("alert", "an event");
     */
    // Aliases for backwards compatibility.
    Events.bind = Events.on;
    Events.unbind = Events.off;

    // Allow the `Backbone` object to serve as a global event bus, for folks who
    // want global "pubsub" in a convenient place.
    _.extend(Backbone, Events);

    // Backbone.Model
    // --------------
    // Backbone **Models** are the basic data object in the framework --
    // frequently representing a row in a table in a database on your server.
    // A discrete chunk of data and a bunch of useful, related methods for
    // performing computations and transformations on that data.
    // Create a new model with the specified attributes. A client id (`cid`)
    // is automatically generated and assigned for you.
    //Backbone的模型, MODEL这个是这个库的基本组件;
    //这个东西比较多和杂;
    var Model = Backbone.Model = function(attributes, options) {
        var defaults;
        var attrs = attributes || {};
        options || (options = {});
        this.cid = _.uniqueId(‘c‘);
        this.attributes = {};
        this.attributes = {};
        //modelOptions 的值是 ["url", "urlRoot", "collection"];
        //相当于检索otpions里面的url,urlRoot,和collection,让this继承这几个东西;
        //别的东西就不要继承了;
        _.extend(this, _.pick(options, modelOptions));
        if (options.parse) attrs = this.parse(attrs, options) || {};
        if (defaults = _.result(this, ‘defaults‘)) {
            attrs = _.defaults({},
            attrs, defaults);
        }
        //把所有的属性和方法全放到实例的attrs属性下面去;
        this.set(attrs, options);
        this.changed = {};
        //initialize: function(){}是空的
        this.initialize.apply(this, arguments);
    };

    // A list of options to be attached directly to the model, if provided.
    var modelOptions = [‘url‘, ‘urlRoot‘, ‘collection‘];

    // Attach all inheritable methods to the Model prototype.
    _.extend(Model.prototype, Events, {

        // A hash of attributes whose current and previous value differ.
        changed: null,

        // The value returned during the last failed validation.
        validationError: null,

        // The default name for the JSON `id` attribute is `"id"`. MongoDB and
        // CouchDB users may want to set this to `"_id"`.
        idAttribute: ‘id‘,

        // Initialize is an empty function by default. Override it with your own
        // initialization logic.
        //位实例添加initialize即覆盖这个原型方法;
        initialize: function() {},

        // Return a copy of the model‘s `attributes` object.
        //当前元素下的所有的值是放在attributes里面的;
        //把所有的属性克隆出来;
        toJSON: function(options) {
            return _.clone(this.attributes);
        },

        // Proxy `Backbone.sync` by default -- but override this if you need
        // custom syncing semantics for *this* particular model.
        sync: function() {
            //触发backbone.sync,参数为传的参数;
            //上下文context是this;
            return Backbone.sync.apply(this, arguments);
        },

        // Get the value of an attribute.
        //当前元素下的所有的值是放在attributes里面的;
        get: function(attr) {
            return this.attributes[attr];
        },

        // Get the HTML-escaped value of an attribute.
        //解码escape;
        escape: function(attr) {
            return _.escape(this.get(attr));
        },

        // Returns `true` if the attribute contains a value that is not null
        // or undefined.
        //弱类型比较 null undefined "" ;
        //null或者是undefined;
        has: function(attr) {
            return this.get(attr) != null;
        },

        // Set a hash of model attributes on the object, firing `"change"`. This is
        // the core primitive operation of a model, updating the data and notifying
        // anyone who needs to know about the change in state. The heart of the beast.
        set: function(key, val, options) {
            //初始化参数;
            var attr, attrs, unset, changes, silent, changing, prev, current;
            if (key == null) return this;

            // Handle both `"key", value` and `{key: value}` -style arguments.
            if (typeof key === ‘object‘) {
                attrs = key;
                options = val;
            } else { (attrs = {})[key] = val;
            }

            options || (options = {});

            // Run validation.
            if (!this._validate(attrs, options)) return false;

            // Extract attributes and options.
            //options多数是自己用的;
            unset = options.unset;
            silent = options.silent;
            //change是数组;
            changes = [];
            //保存本来changeing标识符;
            changing = this._changing;
            this._changing = true;

            if (!changing) {
                this._previousAttributes = _.clone(this.attributes);
                this.changed = {};
            };
            current = this.attributes,
            prev = this._previousAttributes;

            // Check for changes of `id`.
            if (this.idAttribute in attrs) this.id = attrs[this.idAttribute];

            // For each `set` attribute, update or delete the current value.
            //attr就是一个json,而且可以是一个或者是多个key和value的;
            for (attr in attrs) {
                val = attrs[attr];
                //如果
                //如果和现在的属性不同了;
                if (!_.isEqual(current[attr], val)) changes.push(attr);
                //如果跟上一个只不同就设置changed,这个感觉不常用;
                if (!_.isEqual(prev[attr], val)) {
                    this.changed[attr] = val;
                } else {
                    delete this.changed[attr];
                };
                //删除属性或者,重新设置属性;
                unset ? delete current[attr] : current[attr] = val;
            }

            // Trigger all relevant attribute changes.
            if (!silent) {
                if (changes.length) this._pending = true;
                for (var i = 0,
                l = changes.length; i < l; i++) {
                    //触发所有的模型属性对应的改变事件;
                    this.trigger(‘change:‘ + changes[i], this, current[changes[i]], options);
                    //别忘记了"trigger"会触发"all"事件;
                }
            }

            // You might be wondering why there‘s a `while` loop here. Changes can
            // be recursively nested within `"change"` events.
            if (changing) return this;
            if (!silent) {
                while (this._pending) {
                    this._pending = false;
                    //又触发了"change"事件;
                    this.trigger(‘change‘, this, options);
                }
            }
            //我看着这些有什么收获吗?;
            //逻辑清晰?
            //参数分析?
            //错误处理?
            //我为什么看这个库?
            //命名规范?
            this._pending = false;
            this._changing = false;
            return this;
        },

        // Remove an attribute from the model, firing `"change"`. `unset` is a noop
        // if the attribute doesn‘t exist.
        //也是调用set而已;,而且随着了unset;
        unset: function(attr, options) {
            return this.set(attr, void 0, _.extend({},
            options, {
                unset: true
            }));
        },

        // Clear all attributes on the model, firing `"change"`.
        //遍历属性,也是调用unset;
        clear: function(options) {
            var attrs = {};
            for (var key in this.attributes) attrs[key] = void 0;
            return this.set(attrs, _.extend({},
            options, {
                unset: true
            }));
        },

        // Determine if the model has changed since the last `"change"` event.
        // If you specify an attribute name, determine if that attribute has changed.
        //查看是否改变;
        hasChanged: function(attr) {
            if (attr == null) return ! _.isEmpty(this.changed);
            return _.has(this.changed, attr);
        },

        // Return an object containing all the attributes that have changed, or
        // false if there are no changed attributes. Useful for determining what
        // parts of a view need to be updated and/or what attributes need to be
        // persisted to the server. Unset attributes will be set to undefined.
        // You can also pass an attributes object to diff against the model,
        // determining if there *would be* a change.
        changedAttributes: function(diff) {
            if (!diff) return this.hasChanged() ? _.clone(this.changed) : false;
            var val, changed = false;
            var old = this._changing ? this._previousAttributes: this.attributes;
            for (var attr in diff) {
                if (_.isEqual(old[attr], (val = diff[attr]))) continue; (changed || (changed = {}))[attr] = val;
            }
            return changed;
        },

        // Get the previous value of an attribute, recorded at the time the last
        // `"change"` event was fired.
        //查看上一次model对应的属性数据;
        previous: function(attr) {
            if (attr == null || !this._previousAttributes) return null;
            return this._previousAttributes[attr];
        },

        // Get all of the attributes of the model at the time of the previous
        // `"change"` event
        //上一次model所有的属性数据.
        previousAttributes: function() {
            return _.clone(this._previousAttributes);
        },

        // Fetch the model from the server. If the server‘s representation of the
        // model differs from its current attributes, they will be overridden,
        // triggering a `"change"` event.
        fetch: function(options) {
            options = options ? _.clone(options) : {};
            if (options.parse === void 0) options.parse = true;
            var model = this;
            var success = options.success;
            options.success = function(resp) {
                if (!model.set(model.parse(resp, options), options)) return false;
                //如果有成功的options.success方法就跑一下;
                if (success) success(model, resp, options);
                //同时触发sync事件;
                //所以model.fetch()时候要有sync事件比较靠谱
                //参数为model,resp,返回的数据;
                model.trigger(‘sync‘, model, resp, options);
            };
            wrapError(this, options);
            //同时触发sync.read事件; "read"好像就是GET;~。~!
            return this.sync(‘read‘, this, options);
        },

        // Set a hash of model attributes, and sync the model to the server.
        // If the server returns an attributes hash that differs, the model‘s
        // state will be `set` again.
        save: function(key, val, options) {
            var attrs, method, xhr, attributes = this.attributes;

            // Handle both `"key", value` and `{key: value}` -style arguments.
            if (key == null || typeof key === ‘object‘) {
                attrs = key;
                options = val;
            } else { (attrs = {})[key] = val;
            }

            // If we‘re not waiting and attributes exist, save acts as `set(attr).save(null, opts)`.
            if (attrs && (!options || !options.wait) && !this.set(attrs, options)) return false;

            options = _.extend({
                validate: true
            },
            options);

            // Do not persist invalid models.
            if (!this._validate(attrs, options)) return false;

            // Set temporary attributes if `{wait: true}`.
            if (attrs && options.wait) {
                this.attributes = _.extend({},
                attributes, attrs);
            }

            // After a successful server-side save, the client is (optionally)
            // updated with the server-side state.
            if (options.parse === void 0) options.parse = true;
            var model = this;
            var success = options.success;
            options.success = function(resp) {
                // Ensure attributes are restored during synchronous saves.
                model.attributes = attributes;
                var serverAttrs = model.parse(resp, options);
                if (options.wait) serverAttrs = _.extend(attrs || {},
                serverAttrs);
                if (_.isObject(serverAttrs) && !model.set(serverAttrs, options)) {
                    return false;
                }
                if (success) success(model, resp, options);
                model.trigger(‘sync‘, model, resp, options);
            };
            wrapError(this, options);

            method = this.isNew() ? ‘create‘: (options.patch ? ‘patch‘: ‘update‘);
            if (method === ‘patch‘) options.attrs = attrs;
            xhr = this.sync(method, this, options);

            // Restore attributes.
            if (attrs && options.wait) this.attributes = attributes;

            return xhr;
        },

        // Destroy this model on the server if it was already persisted.
        // Optimistically removes the model from its collection, if it has one.
        // If `wait: true` is passed, waits for the server to respond before removal.
        destroy: function(options) {
            options = options ? _.clone(options) : {};
            var model = this;
            var success = options.success;

            var destroy = function() {
                model.trigger(‘destroy‘, model, model.collection, options);
            };

            options.success = function(resp) {
                if (options.wait || model.isNew()) destroy();
                if (success) success(model, resp, options);
                if (!model.isNew()) model.trigger(‘sync‘, model, resp, options);
            };

            if (this.isNew()) {
                options.success();
                return false;
            }
            wrapError(this, options);

            var xhr = this.sync(‘delete‘, this, options);
            if (!options.wait) destroy();
            return xhr;
        },

        // Default URL for the model‘s representation on the server -- if you‘re
        // using Backbone‘s restful methods, override this to change the endpoint
        // that will be called.
        url: function() {
            var base = _.result(this, ‘urlRoot‘) || _.result(this.collection, ‘url‘) || urlError();
            if (this.isNew()) return base;
            return base + (base.charAt(base.length - 1) === ‘/‘ ? ‘‘: ‘/‘) + encodeURIComponent(this.id);
        },

        // **parse** converts a response into the hash of attributes to be `set` on
        // the model. The default implementation is just to pass the response along.
        parse: function(resp, options) {
            return resp;
        },

        // Create a new model with identical attributes to this one.
        //copy构造函数;
        clone: function() {
            return new this.constructor(this.attributes);
        },

        // A model is new if it has never been saved to the server, and lacks an id.
        isNew: function() {
            return this.id == null;
        },

        // Check if the model is currently in a valid state.
        isValid: function(options) {
            return this._validate({},
            _.extend(options || {},
            {
                validate: true
            }));
        },

        // Run validation against the next complete set of model attributes,
        // returning `true` if all is well. Otherwise, fire an `"invalid"` event.
        //验证方法;
        //调用validate方法验证所有的属性;
        //如果有问题就跑“invalid";
        _validate: function(attrs, options) {
            if (!options.validate || !this.validate) return true;
            attrs = _.extend({},
            this.attributes, attrs);
            var error = this.validationError = this.validate(attrs, options) || null;
            if (!error) return true;
            this.trigger(‘invalid‘, this, error, _.extend(options || {},
            {
                validationError: error
            }));
            return false;
        }

    });

    // Underscore methods that we want to implement on the Model.
    var modelMethods = [‘keys‘, ‘values‘, ‘pairs‘, ‘invert‘, ‘pick‘, ‘omit‘];

    // Mix in each Underscore method as a proxy to `Model#attributes`.
    //直接拿底线库的方法;
    _.each(modelMethods,
    function(method) {
        Model.prototype[method] = function() {
            var args = slice.call(arguments);
            args.unshift(this.attributes);
            return _[method].apply(_, args);
        };
    });

    // Backbone.Collection
    // -------------------
    // If models tend to represent a single row of data, a Backbone Collection is
    // more analagous to a table full of data ... or a small slice or page of that
    // table, or a collection of rows that belong together for a particular reason
    // -- all of the messages in this particular folder, all of the documents
    // belonging to this particular author, and so on. Collections maintain
    // indexes of their models, both in order, and for lookup by `id`.
    // Create a new **Collection**, perhaps to contain a specific type of `model`.
    // If a `comparator` is specified, the Collection will maintain
    // its models in sort order, as they‘re added and removed.
    var Collection = Backbone.Collection = function(models, options) {
        options || (options = {});
        //初始化options;
        if (options.url) this.url = options.url;
        if (options.model) this.model = options.model;
        if (options.comparator !== void 0) this.comparator = options.comparator;
        /*
         _reset会跑这些东西:
         this.length = 0;
         this.models = [];
         this._byId  = {};
         */
        this._reset();
        //初始化,用arguments为参数跑;
        this.initialize.apply(this, arguments);
        if (models) this.reset(models, _.extend({
            silent: true
        },
        options));
    };

    // Default options for `Collection#set`.
    var setOptions = {
        add: true,
        remove: true,
        merge: true
    };
    var addOptions = {
        add: true,
        merge: false,
        remove: false
    };

    // Define the Collection‘s inheritable methods.
    _.extend(Collection.prototype, Events, {

        // The default model for a collection is just a **Backbone.Model**.
        // This should be overridden in most cases.
        //如果实例化的时候有传Model,这个会被覆盖;
        model: Model,

        // Initialize is an empty function by default. Override it with your own
        // initialization logic.
        initialize: function() {},

        // The JSON representation of a Collection is an array of the
        // models‘ attributes.
        toJSON: function(options) {
            return this.map(function(model) {
                return model.toJSON(options);
            });
        },

        // Proxy `Backbone.sync` by default.
        //学习了,这样就少写代码了;
        sync: function() {
            return Backbone.sync.apply(this, arguments);
        },

        // Add a model, or list of models to the set.
        add: function(models, options) {
            //变相的跳用Collection.set
            return this.set(models, _.defaults(options || {},
            addOptions));
        },

        // Remove a model, or a list of models from the set.
        remove: function(models, options) {
            //无论如何都要变成数组;
            models = _.isArray(models) ? models.slice() : [models];
            options || (options = {});
            var i, l, index, model;
            for (i = 0, l = models.length; i < l; i++) {
                model = this.get(models[i]);
                if (!model) continue;
                //collection._byId保存的是model通过cid保存的值;
                delete this._byId[model.id];
                delete this._byId[model.cid];
                index = this.indexOf(model);
                this.models.splice(index, 1);
                //length; collection有一个length属性,代表的是models的长度
                this.length--;
                //undefined为真;
                //true为假;
                if (!options.silent) {
                    options.index = index;
                    model.trigger(‘remove‘, model, this, options);
                }
                //删除collection的引用;
                this._removeReference(model);
            }
            return this;
        },

        // Update a collection by `set`-ing a new list of models, adding new ones,
        // removing models that are no longer present, and merging models that
        // already exist in the collection, as necessary. Similar to **Model#set**,
        // the core operation for updating the data contained by the collection.
        /*
            var C = Backbone.Collection.extend();
            var c = new C;
            c.set({1:2,3:4});

            var Model = Backbone.Model.extend();
            var m = new Model({2:2});
        */
        set: function(models, options) {
            /*
             1 知识点:
                 前面进行所有的参数处理;
                 后面后面的代码都根据所有处理的参数进行处理;
             2 知识点:
                backbone的作者都有这么多注释;
                命名就是一种注释;
             */
            //setOptions = {add: true, remove: true, merge: true};
            options = _.defaults(options || {},
            setOptions);
            if (options.parse) models = this.parse(models, options);
            if (!_.isArray(models)) models = models ? [models] : [];
            var i, l, model, attrs, existing, sort;
            //at应该是会返回指定index的内容 === Array.prototype.call.indexOf(collection.models,model);
            var at = options.at;
            var sortable = this.comparator && (at == null) && options.sort !== false;
            var sortAttr = _.isString(this.comparator) ? this.comparator: null;
            var toAdd = [],
            toRemove = [],
            modelMap = {};

            // Turn bare objects into model references, and prevent invalid models
            // from being added.
            for (i = 0, l = models.length; i < l; i++) {
                //为模型添加collection为this;
                //如果传的事JSON就把JSON编程一个model;
                if (! (model = this._prepareModel(models[i], options))) continue;

                // If a duplicate is found, prevent it from being added and
                // optionally merge it into the existing model.
                //如果模型存在;
                if (existing = this.get(model)) {
                    if (options.remove) modelMap[existing.cid] = true;
                    if (options.merge) {
                        existing.set(model.attributes, options);
                        if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
                    }

                    // This is a new model, push it to the `toAdd` list.
                } else if (options.add) {
                    toAdd.push(model);

                    // Listen to added models‘ events, and index models for lookup by
                    // `id` and by `cid`.
                    //模型改变就触发all的事件
                    model.on(‘all‘, this._onModelEvent, this);
                    this._byId[model.cid] = model;
                    //collection._byId是model的一个副本,让model根据model的id排列;
                    if (model.id != null) this._byId[model.id] = model;
                }
            }

            // Remove nonexistent models if appropriate.
            if (options.remove) {
                for (i = 0, l = this.length; i < l; ++i) {
                    if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
                }
                if (toRemove.length) this.remove(toRemove, options);
            }

            // See if sorting is needed, update `length` and splice in new models.
            if (toAdd.length) {
                if (sortable) sort = true;
                this.length += toAdd.length;
                if (at != null) {
                    splice.apply(this.models, [at, 0].concat(toAdd));
                } else {
                    push.apply(this.models, toAdd);
                }
            }

            // Silently sort the collection if appropriate.
            if (sort) this.sort({
                silent: true
            });

            if (options.silent) return this;

            // Trigger `add` events.
            for (i = 0, l = toAdd.length; i < l; i++) {
                //触发每一个model的add事件
                (model = toAdd[i]).trigger(‘add‘, model, this, options);
            }

            // Trigger `sort` if the collection was sorted.
            if (sort) this.trigger(‘sort‘, this, options);
            return this;
        },

        // When you have more items than you want to add or remove individually,
        // you can reset the entire set with a new list of models, without firing
        // any granular `add` or `remove` events. Fires `reset` when finished.
        // Useful for bulk operations and optimizations.
        /*
        var collection = new Backbone.Collection();
        collection.on("reset",function(){console.log("reset is runing")});
        collection.reset();
        */
        reset: function(models, options) {
            //初始化参数;
            options || (options = {});
            for (var i = 0,
            l = this.models.length; i < l; i++) {
                //把所有模型的models下的collection删除;
                this._removeReference(this.models[i]);
            }
            options.previousModels = this.models;
            this._reset();
            //添加模型;
            this.add(models, _.extend({
                silent: true
            },
            options));
            //触发reset;
            if (!options.silent) this.trigger(‘reset‘, this, options);
            return this;
        },

        // Add a model to the end of the collection.
        push: function(model, options) {
            model = this._prepareModel(model, options);
            this.add(model, _.extend({
                at: this.length
            },
            options));
            return model;
        },

        // Remove a model from the end of the collection.
        pop: function(options) {
            var model = this.at(this.length - 1);
            this.remove(model, options);
            return model;
        },

        // Add a model to the beginning of the collection.
        unshift: function(model, options) {
            model = this._prepareModel(model, options);
            this.add(model, _.extend({
                at: 0
            },
            options));
            return model;
        },

        // Remove a model from the beginning of the collection.
        shift: function(options) {
            var model = this.at(0);
            this.remove(model, options);
            return model;
        },

        // Slice out a sub-array of models from the collection.
        slice: function(begin, end) {
            return this.models.slice(begin, end);
        },

        // Get a model from the set by id.
        //by model或者 by id获取在collection中的值;
        get: function(obj) {
            if (obj == null) return void 0;
            return this._byId[obj.id != null ? obj.id: obj.cid || obj];
        },

        // Get the model at the given index.
        //获取模型s的第几个;
        at: function(index) {
            return this.models[index];
        },

        // Return models with matching attributes. Useful for simple cases of
        // `filter`.
        //attr是model的属性;匹配所有collection对应的model;
        where: function(attrs, first) {
            if (_.isEmpty(attrs)) return first ? void 0 : [];
            //遍历每一个model,find就返回model,要么返回过滤的位置;
            return this[first ? ‘find‘: ‘filter‘](function(model) {
                for (var key in attrs) {
                    //遍历attrs,attrs是一个对象不要忘记了;,把这个值和model对应的key比较;
                    if (attrs[key] !== model.get(key)) return false;
                }
                return true;
            });
        },

        // Return the first model with matching attributes. Useful for simple cases
        // of `find`.
        //第二个参数是true获取的是模型;
        findWhere: function(attrs) {
            return this.where(attrs, true);
        },

        // Force the collection to re-sort itself. You don‘t need to call this under
        // normal circumstances, as the set will maintain sort order as each item
        // is added.
        sort: function(options) {
            if (!this.comparator) throw new Error(‘Cannot sort a set without a comparator‘);
            options || (options = {});

            // Run sort based on type of `comparator`.
            if (_.isString(this.comparator) || this.comparator.length === 1) {
                this.models = this.sortBy(this.comparator, this);
            } else {
                this.models.sort(_.bind(this.comparator, this));
            }

            if (!options.silent) this.trigger(‘sort‘, this, options);
            return this;
        },

        // Figure out the smallest index at which a model should be inserted so as
        // to maintain order.
        sortedIndex: function(model, value, context) {
            value || (value = this.comparator);
            var iterator = _.isFunction(value) ? value: function(model) {
                return model.get(value);
            };
            return _.sortedIndex(this.models, model, iterator, context);
        },

        // Pluck an attribute from each model in the collection.
        pluck: function(attr) {
            return _.invoke(this.models, ‘get‘, attr);
        },

        // Fetch the default set of models for this collection, resetting the
        // collection when they arrive. If `reset: true` is passed, the response
        // data will be passed through the `reset` method instead of `set`.
        fetch: function(options) {
            options = options ? _.clone(options) : {};
            if (options.parse === void 0) options.parse = true;
            var success = options.success;
            var collection = this;
            options.success = function(resp) {
                var method = options.reset ? ‘reset‘: ‘set‘;
                collection[method](resp, options);
                if (success) success(collection, resp, options);
                collection.trigger(‘sync‘, collection, resp, options);
            };
            wrapError(this, options);
            return this.sync(‘read‘, this, options);
        },

        // Create a new instance of a model in this collection. Add the model to the
        // collection immediately, unless `wait: true` is passed, in which case we
        // wait for the server to agree.
        create: function(model, options) {
            options = options ? _.clone(options) : {};
            if (! (model = this._prepareModel(model, options))) return false;
            if (!options.wait) this.add(model, options);
            var collection = this;
            var success = options.success;
            options.success = function(resp) {
                if (options.wait) collection.add(model, options);
                if (success) success(model, resp, options);
            };
            model.save(null, options);
            return model;
        },

        // **parse** converts a response into a list of models to be added to the
        // collection. The default implementation is just to pass it through.
        parse: function(resp, options) {
            return resp;
        },

        // Create a new collection with an identical list of models as this one.
        clone: function() {
            return new this.constructor(this.models);
        },

        // Private method to reset all internal state. Called when the collection
        // is first initialized or reset.
        _reset: function() {
            this.length = 0;
            this.models = [];
            this._byId = {};
        },

        // Prepare a hash of attributes (or other model) to be added to this
        // collection.
        _prepareModel: function(attrs, options) {
            if (attrs instanceof Model) {
                if (!attrs.collection) attrs.collection = this;
                return attrs;
            }
            options || (options = {});
            options.collection = this;
            var model = new this.model(attrs, options);
            if (!model._validate(attrs, options)) {
                this.trigger(‘invalid‘, this, attrs, options);
                return false;
            }
            return model;
        },

        // Internal method to sever a model‘s ties to a collection.
        _removeReference: function(model) {
            if (this === model.collection) delete model.collection;
            model.off(‘all‘, this._onModelEvent, this);
        },

        // Internal method called every time a model in the set fires an event.
        // Sets need to update their indexes when models change ids. All other
        // events simply proxy through. "add" and "remove" events that originate
        // in other collections are ignored.
        _onModelEvent: function(event, model, collection, options) {
            if ((event === ‘add‘ || event === ‘remove‘) && collection !== this) return;
            if (event === ‘destroy‘) this.remove(model, options);
            if (model && event === ‘change:‘ + model.idAttribute) {
                delete this._byId[model.previous(model.idAttribute)];
                if (model.id != null) this._byId[model.id] = model;
            }
            this.trigger.apply(this, arguments);
        }

    });

    // Underscore methods that we want to implement on the Collection.
    // 90% of the core usefulness of Backbone Collections is actually implemented
    // right here:
    var methods = [‘forEach‘, ‘each‘, ‘map‘, ‘collect‘, ‘reduce‘, ‘foldl‘, ‘inject‘, ‘reduceRight‘, ‘foldr‘, ‘find‘, ‘detect‘, ‘filter‘, ‘select‘, ‘reject‘, ‘every‘, ‘all‘, ‘some‘, ‘any‘, ‘include‘, ‘contains‘, ‘invoke‘, ‘max‘, ‘min‘, ‘toArray‘, ‘size‘, ‘first‘, ‘head‘, ‘take‘, ‘initial‘, ‘rest‘, ‘tail‘, ‘drop‘, ‘last‘, ‘without‘, ‘indexOf‘, ‘shuffle‘, ‘lastIndexOf‘, ‘isEmpty‘, ‘chain‘];

    // Mix in each Underscore method as a proxy to `Collection#models`.
    _.each(methods,
    function(method) {
        Collection.prototype[method] = function() {
            var args = slice.call(arguments);
            args.unshift(this.models);
            return _[method].apply(_, args);
        };
    });
    /*调用model.keys相当于是 执行
     _.forEach(model.models);
     _.each(model.models);
     _.collect(model.models);
     */

    // Underscore methods that take a property name as an argument.
    var attributeMethods = [‘groupBy‘, ‘countBy‘, ‘sortBy‘];

    // Use attributes instead of properties.
    _.each(attributeMethods,
    function(method) {
        Collection.prototype[method] = function(value, context) {
            var iterator = _.isFunction(value) ? value: function(model) {
                return model.get(value);
            };
            return _[method](this.models, iterator, context);
        };
    });

    // Backbone.View
    // -------------
    // Backbone Views are almost more convention than they are actual code. A View
    // is simply a JavaScript object that represents a logical chunk of UI in the
    // DOM. This might be a single item, an entire list, a sidebar or panel, or
    // even the surrounding frame which wraps your whole app. Defining a chunk of
    // UI as a **View** allows you to define your DOM events declaratively, without
    // having to worry about render order ... and makes it easy for the view to
    // react to specific changes in the state of your models.
    // Creating a Backbone.View creates its initial element outside of the DOM,
    // if an existing element is not provided...
    //view的代码比想象中的要少
    var View = Backbone.View = function(options) {
        /*
         function (prefix) {
         var id = ++idCounter + ‘‘;
         return prefix ? prefix + id : id;
         };
         */
        this.cid = _.uniqueId(‘view‘);
        //设置选项配置;
        //为什么要这样呢,只要这一些配置呢?
        //[‘model‘, ‘collection‘, ‘el‘, ‘id‘, ‘attributes‘, ‘className‘, ‘tagName‘, ‘events‘];
        this._configure(options || {});
        this._ensureElement();
        this.initialize.apply(this, arguments);
        this.delegateEvents();
    };

    // Cached regex to split keys for `delegate`.
    var delegateEventSplitter = /^(\S+)\s*(.*)$/;

    // List of view options to be merged as properties.
    var viewOptions = [‘model‘, ‘collection‘, ‘el‘, ‘id‘, ‘attributes‘, ‘className‘, ‘tagName‘, ‘events‘];

    // Set up all inheritable **Backbone.View** properties and methods.
    _.extend(View.prototype, Events, {

        // The default `tagName` of a View‘s element is `"div"`.
        tagName: ‘div‘,

        // jQuery delegate for element lookup, scoped to DOM elements within the
        // current view. This should be prefered to global lookups where possible.
        $: function(selector) {
            return this.$el.find(selector);
        },

        // Initialize is an empty function by default. Override it with your own
        // initialization logic.
        initialize: function() {},

        // **render** is the core function that your view should override, in order
        // to populate its element (`this.el`), with the appropriate HTML. The
        // convention is for **render** to always return `this`.
        render: function() {
            return this;
        },

        // Remove this view by taking the element out of the DOM, and removing any
        // applicable Backbone.Events listeners.
        remove: function() {
            this.$el.remove();
            this.stopListening();
            return this;
        },

        // Change the view‘s element (`this.el` property), including event
        // re-delegation.
        setElement: function(element, delegate) {
            //如果已经有$el就把事件的代理去掉;
            if (this.$el) this.undelegateEvents();
            //获取新元素到$el;
            this.$el = element instanceof Backbone.$ ? element: Backbone.$(element);
            //el为原生的元素;
            this.el = this.$el[0];
            //添加事件代理;
            if (delegate !== false) this.delegateEvents();
            return this;
        },

        // Set callbacks, where `this.events` is a hash of
        //
        // *{"event selector": "callback"}*
        //
        //     {
        //       ‘mousedown .title‘:  ‘edit‘,
        //       ‘click .button‘:     ‘save‘
        //       ‘click .open‘:       function(e) { ... }
        //     }
        //
        // pairs. Callbacks will be bound to the view, with `this` set properly.
        // Uses event delegation for efficiency.
        // Omitting the selector binds the event to `this.el`.
        // This only works for delegate-able events: not `focus`, `blur`, and
        // not `change`, `submit`, and `reset` in Internet Explorer.
        delegateEvents: function(events) {
            //没有events或者_.result(this, ‘events‘)this.$el的没有事件列表
            //就return;
            if (! (events || (events = _.result(this, ‘events‘)))) return this;
            this.undelegateEvents();
            for (var key in events) {
                var method = events[key];
                if (!_.isFunction(method)) method = this[events[key]];
                if (!method) continue;

                var match = key.match(delegateEventSplitter);
                /*
                 var v = new View({
                 //两种绑定事件的方法;
                    clickFn : function(){
                        console.log(1)
                    },
                    event : {
                        click .xx : clickFn,
                        click #yy: function(){}
                    }
                 });
                 */
                // "click .xx" ==>  ["click .xx", click ,.xx];
                // "click #xx" ==>  ["click #xx", click ,#xx];
                var eventName = match[1],
                selector = match[2];
                //绑定上下文为Backbone.View;
                method = _.bind(method, this);

                //事件的命名空间;
                // click.delegateEvents12
                // mousedown.delegateEvents34
                //cid为collection的id是唯一的;
                eventName += ‘.delegateEvents‘ + this.cid;
                if (selector === ‘‘) {
                    this.$el.on(eventName, method);
                } else {
                    this.$el.on(eventName, selector, method);
                }
            }
            return this;
        },

        // Clears all callbacks previously bound to the view with `delegateEvents`.
        // You usually don‘t need to use this, but may wish to if you have multiple
        // Backbone views attached to the same DOM element.
        undelegateEvents: function() {
            //取消事件代理;
            //取消对应命名空间下的事件;
            this.$el.off(‘.delegateEvents‘ + this.cid);
            return this;
        },

        // Performs the initial configuration of a View with a set of options.
        // Keys with special meaning *(e.g. model, collection, id, className)* are
        // attached directly to the view.  See `viewOptions` for an exhaustive
        // list.
        _configure: function(options) {
            //用户传进来的数据;
            //_.result(this, ‘options‘)是直接跑 this[‘options‘];
            if (this.options) options = _.extend({},
            _.result(this, ‘options‘), options);

            //把options里面的所有viewOptions的东西全部拿出来;
            //var viewOptions = [‘model‘, ‘collection‘, ‘el‘, ‘id‘, ‘attributes‘, ‘className‘, ‘tagName‘, ‘events‘];
            //this.options只要这些东西;
            _.extend(this, _.pick(options, viewOptions));
            this.options = options;
        },

        // Ensure that the View has a DOM element to render into.
        // If `this.el` is a string, pass it through `$()`, take the first
        // matching element, and re-assign it to `el`. Otherwise, create
        // an element from the `id`, `className` and `tagName` properties.
        _ensureElement: function() {
            if (!this.el) {
                //初始化需要的属性attributes;
                var attrs = _.extend({},
                _.result(this, ‘attributes‘));
                //设置新建元素的id
                if (this.id) attrs.id = _.result(this, ‘id‘);
                //设置新建元素的className
                if (this.className) attrs[‘class‘] = _.result(this, ‘className‘);
                //默认的this.tagName是div;
                var $el = Backbone.$(‘<‘ + _.result(this, ‘tagName‘) + ‘>‘).attr(attrs);
                this.setElement($el, false);
            } else {
                //这个传的事字符串;
                //为什么不直接用 this.el呢?
                this.setElement(_.result(this, ‘el‘), false);
            }
        });

        // Backbone.sync
        // -------------
        // Override this function to change the manner in which Backbone persists
        // models to the server. You will be passed the type of request, and the
        // model in question. By default, makes a RESTful Ajax request
        // to the model‘s `url()`. Some possible customizations could be:
        //
        // * Use `setTimeout` to batch rapid-fire updates into a single request.
        // * Send up the models as XML instead of JSON.
        // * Persist models via WebSockets instead of Ajax.
        //
        // Turn on `Backbone.emulateHTTP` in order to send `PUT` and `DELETE` requests
        // as `POST`, with a `_method` parameter containing the true HTTP method,
        // as well as all requests with the body as `application/x-www-form-urlencoded`
        // instead of `application/json` with the model in a param named `model`.
        // Useful when interfacing with server-side languages like **PHP** that make
        // it difficult to read the body of `PUT` requests.
        //Backbone的sync(ajax)模块;
        Backbone.sync = function(method, model, options) {
            var type = methodMap[method];

            /*
         Backbone.emulateHTTP
            false
         Backbone.emulateJSON
            false
         */
            // Default options, unless specified.
            _.defaults(options || (options = {}), {
                emulateHTTP: Backbone.emulateHTTP,
                emulateJSON: Backbone.emulateJSON
            });

            // Default JSON-request options.
            var params = {
                type: type,
                dataType: ‘json‘
            };

            // Ensure that we have a URL.
            //URL为model或者是collection的URL;
            if (!options.url) {
                params.url = _.result(model, ‘url‘) || urlError();
            }

            // Ensure that we have the appropriate request data.
            //使用XHR进行请求;
            if (options.data == null && model && (method === ‘create‘ || method === ‘update‘ || method === ‘patch‘)) {
                params.contentType = ‘application/json‘;
                params.data = JSON.stringify(options.attrs || model.toJSON(options));
            }

            // For older servers, emulate JSON by encoding the request into an HTML-form.
            //模拟FORM方式提交表单
            if (options.emulateJSON) {
                params.contentType = ‘application/x-www-form-urlencoded‘;
                params.data = params.data ? {
                    model: params.data
                }: {};
            }

            // For older servers, emulate HTTP by mimicking the HTTP method with `_method`
            // And an `X-HTTP-Method-Override` header.
            if (options.emulateHTTP && (type === ‘PUT‘ || type === ‘DELETE‘ || type === ‘PATCH‘)) {
                params.type = ‘POST‘;
                if (options.emulateJSON) params.data._method = type;
                var beforeSend = options.beforeSend;
                options.beforeSend = function(xhr) {
                    xhr.setRequestHeader(‘X-HTTP-Method-Override‘, type);
                    if (beforeSend) return beforeSend.apply(this, arguments);
                };
            }

            // Don‘t process data on a non-GET request.
            if (params.type !== ‘GET‘ && !options.emulateJSON) {
                params.processData = false;
            }

            // If we‘re sending a `PATCH` request, and we‘re in an old Internet Explorer
            // that still has ActiveX enabled by default, override jQuery to use that
            // for XHR instead. Remove this line when jQuery supports `PATCH` on IE8.
            //低版本的XHR为 ACTIVEXOBJECT对象;
            if (params.type === ‘PATCH‘ && window.ActiveXObject && !(window.external && window.external.msActiveXFilteringEnabled)) {
                params.xhr = function() {
                    return new ActiveXObject("Microsoft.XMLHTTP");
                };
            }

            // Make the request, allowing the user to override any Ajax options.
            // Backbone.ajax就是发送请求了,有回调的话直接走回调了;
            //xhr有请求成功或者失败的回调;
            var xhr = options.xhr = Backbone.ajax(_.extend(params, options));
            //同时会触发绑定自定义事件"request"
            model.trigger(‘request‘, model, xhr, options);
            return xhr;
            /*
         为Model或者Collection绑定URL;
         所以无论是fetch还是sync都是对指定URL的请求,返回的结果参数为xhr;
         回调的参数顺序为 model , xhr ,options;
         */
        };

        // Map from CRUD to HTTP for our default `Backbone.sync` implementation.
        var methodMap = {
            ‘create‘: ‘POST‘,
            ‘update‘: ‘PUT‘,
            ‘patch‘: ‘PATCH‘,
            ‘delete‘: ‘DELETE‘,
            ‘read‘: ‘GET‘
        };

        // Set the default implementation of `Backbone.ajax` to proxy through to `$`.
        // Override this if you‘d like to use a different library.
        Backbone.ajax = function() {
            return Backbone.$.ajax.apply(Backbone.$, arguments);
        };

        // Backbone.Router
        // ---------------
        // Routers map faux-URLs to actions, and fire events when routes are
        // matched. Creating a new one sets its `routes` hash, if not set statically.
        var Router = Backbone.Router = function(options) {
            options || (options = {});
            if (options.routes) this.routes = options.routes;
            this._bindRoutes();
            this.initialize.apply(this, arguments);
        };

        // Cached regular expressions for matching named param parts and splatted
        // parts of route strings.
        var optionalParam = /\((.*?)\)/g;
        var namedParam = /(\(\?)?:\w+/g;
        var splatParam = /\*\w+/g;
        var escapeRegExp = /[\-{}\[\]+?.,\\\^$|#\s]/g;

        // Set up all inheritable **Backbone.Router** properties and methods.
        _.extend(Router.prototype, Events, {

            // Initialize is an empty function by default. Override it with your own
            // initialization logic.
            initialize: function() {},

            // Manually bind a single named route to a callback. For example:
            //
            //     this.route(‘search/:query/p:num‘, ‘search‘, function(query, num) {
            //       ...
            //     });
            //
            route: function(route, name, callback) {
                if (!_.isRegExp(route)) route = this._routeToRegExp(route);
                if (_.isFunction(name)) {
                    callback = name;
                    name = ‘‘;
                }
                if (!callback) callback = this[name];
                var router = this;
                Backbone.history.route(route,
                function(fragment) {
                    var args = router._extractParameters(route, fragment);
                    callback && callback.apply(router, args);
                    router.trigger.apply(router, [‘route:‘ + name].concat(args));
                    router.trigger(‘route‘, name, args);
                    Backbone.history.trigger(‘route‘, router, name, args);
                });
                return this;
            },

            // Simple proxy to `Backbone.history` to save a fragment into the history.
            navigate: function(fragment, options) {
                Backbone.history.navigate(fragment, options);
                return this;
            },

            // Bind all defined routes to `Backbone.history`. We have to reverse the
            // order of the routes here to support behavior where the most general
            // routes can be defined at the bottom of the route map.
            _bindRoutes: function() {
                if (!this.routes) return;
                //就是this.routes,如果类有routes方法,会先执行routes方法,把返回值给this.routes;
                this.routes = _.result(this, ‘routes‘);
                var route, routes = _.keys(this.routes);
                while ((route = routes.pop()) != null) {
                    //把所有key和触发的fn发送到this.route;
                    this.route(route, this.routes[route]);
                }
            },

            // Convert a route string into a regular expression, suitable for matching
            // against the current location hash.
            _routeToRegExp: function(route) {
                route = route.replace(escapeRegExp, ‘\\$&‘).replace(optionalParam, ‘(?:$1)?‘).replace(namedParam,
                function(match, optional) {
                    return optional ? match: ‘([^\/]+)‘;
                }).replace(splatParam, ‘(.*?)‘);
                return new RegExp(‘^‘ + route + ‘$‘);
            },

            // Given a route, and a URL fragment that it matches, return the array of
            // extracted decoded parameters. Empty or unmatched parameters will be
            // treated as `null` to normalize cross-browser behavior.
            _extractParameters: function(route, fragment) {
                var params = route.exec(fragment).slice(1);
                return _.map(params,
                function(param) {
                    return param ? decodeURIComponent(param) : null;
                });
            }

        });

        // Backbone.History
        // ----------------
        // Handles cross-browser history management, based on either
        // [pushState](http://diveintohtml5.info/history.html) and real URLs, or
        // [onhashchange](https://developer.mozilla.org/en-US/docs/DOM/window.onhashchange)
        // and URL fragments. If the browser supports neither (old IE, natch),
        // falls back to polling.
        //所有的route都在这边会走一遍;
        var History = Backbone.History = function() {
            this.handlers = [];
            _.bindAll(this, ‘checkUrl‘);

            // Ensure that `History` can be used outside of the browser.
            if (typeof window !== ‘undefined‘) {
                this.location = window.location;
                this.history = window.history;
            }
        };

        // Cached regex for stripping a leading hash/slash and trailing space.
        var routeStripper = /^[#\/]|\s+$/g;

        // Cached regex for stripping leading and trailing slashes.
        var rootStripper = /^\/+|\/+$/g;

        // Cached regex for detecting MSIE.
        var isExplorer = /msie [\w.]+/;

        // Cached regex for removing a trailing slash.
        var trailingSlash = /\/$/;

        // Has the history handling already been started?
        History.started = false;

        // Set up all inheritable **Backbone.History** properties and methods.
        _.extend(History.prototype, Events, {

            // The default interval to poll for hash changes, if necessary, is
            // twenty times a second.
            interval: 50,

            // Gets the true hash value. Cannot use location.hash directly due to bug
            // in Firefox where location.hash will always be decoded.
            getHash: function(window) {
                var match = (window || this).location.href.match(/#(.*)$/);
                return match ? match[1] : ‘‘;
            },

            // Get the cross-browser normalized URL fragment, either from the URL,
            // the hash, or the override.
            getFragment: function(fragment, forcePushState) {
                if (fragment == null) {
                    if (this._hasPushState || !this._wantsHashChange || forcePushState) {
                        fragment = this.location.pathname;
                        var root = this.root.replace(trailingSlash, ‘‘);
                        if (!fragment.indexOf(root)) fragment = fragment.substr(root.length);
                    } else {
                        fragment = this.getHash();
                    }
                }
                return fragment.replace(routeStripper, ‘‘);
            },

            // Start the hash change handling, returning `true` if the current URL matches
            // an existing route, and `false` otherwise.
            start: function(options) {
                if (History.started) throw new Error("Backbone.history has already been started");
                History.started = true;

                // Figure out the initial configuration. Do we need an iframe?
                // Is pushState desired ... is it available?
                this.options = _.extend({},
                {
                    root: ‘/‘
                },
                this.options, options);
                this.root = this.options.root;
                this._wantsHashChange = this.options.hashChange !== false;
                this._wantsPushState = !!this.options.pushState;
                this._hasPushState = !!(this.options.pushState && this.history && this.history.pushState);
                var fragment = this.getFragment();
                var docMode = document.documentMode;
                var oldIE = (isExplorer.exec(navigator.userAgent.toLowerCase()) && (!docMode || docMode <= 7));

                // Normalize root to always include a leading and trailing slash.
                this.root = (‘/‘ + this.root + ‘/‘).replace(rootStripper, ‘/‘);

                if (oldIE && this._wantsHashChange) {
                    this.iframe = Backbone.$(‘<iframe src="javascript:0" tabindex="-1" />‘).hide().appendTo(‘body‘)[0].contentWindow;
                    this.navigate(fragment);
                }

                // Depending on whether we‘re using pushState or hashes, and whether
                // ‘onhashchange‘ is supported, determine how we check the URL state.
                if (this._hasPushState) {
                    Backbone.$(window).on(‘popstate‘, this.checkUrl);
                } else if (this._wantsHashChange && (‘onhashchange‘ in window) && !oldIE) {
                    Backbone.$(window).on(‘hashchange‘, this.checkUrl);
                } else if (this._wantsHashChange) {
                    this._checkUrlInterval = setInterval(this.checkUrl, this.interval);
                }

                // Determine if we need to change the base url, for a pushState link
                // opened by a non-pushState browser.
                this.fragment = fragment;
                var loc = this.location;
                var atRoot = loc.pathname.replace(/[^\/]$/, ‘$&/‘) === this.root;

                // If we‘ve started off with a route from a `pushState`-enabled browser,
                // but we‘re currently in a browser that doesn‘t support it...
                if (this._wantsHashChange && this._wantsPushState && !this._hasPushState && !atRoot) {
                    this.fragment = this.getFragment(null, true);
                    this.location.replace(this.root + this.location.search + ‘#‘ + this.fragment);
                    // Return immediately as browser will do redirect to new url
                    return true;

                    // Or if we‘ve started out with a hash-based route, but we‘re currently
                    // in a browser where it could be `pushState`-based instead...
                } else if (this._wantsPushState && this._hasPushState && atRoot && loc.hash) {
                    this.fragment = this.getHash().replace(routeStripper, ‘‘);
                    this.history.replaceState({},
                    document.title, this.root + this.fragment + loc.search);
                }

                if (!this.options.silent) return this.loadUrl();
            },

            // Disable Backbone.history, perhaps temporarily. Not useful in a real app,
            // but possibly useful for unit testing Routers.
            stop: function() {
                Backbone.$(window).off(‘popstate‘, this.checkUrl).off(‘hashchange‘, this.checkUrl);
                clearInterval(this._checkUrlInterval);
                History.started = false;
            },

            // Add a route to be tested when the fragment changes. Routes added later
            // may override previous routes.
            route: function(route, callback) {
                this.handlers.unshift({
                    route: route,
                    callback: callback
                });
            },

            // Checks the current URL to see if it has changed, and if it has,
            // calls `loadUrl`, normalizing across the hidden iframe.
            checkUrl: function(e) {
                var current = this.getFragment();
                if (current === this.fragment && this.iframe) {
                    current = this.getFragment(this.getHash(this.iframe));
                }
                if (current === this.fragment) return false;
                if (this.iframe) this.navigate(current);
                this.loadUrl() || this.loadUrl(this.getHash());
            },

            // Attempt to load the current URL fragment. If a route succeeds with a
            // match, returns `true`. If no defined routes matches the fragment,
            // returns `false`.
            loadUrl: function(fragmentOverride) {
                var fragment = this.fragment = this.getFragment(fragmentOverride);
                var matched = _.any(this.handlers,
                function(handler) {
                    if (handler.route.test(fragment)) {
                        handler.callback(fragment);
                        return true;
                    }
                });
                return matched;
            },

            // Save a fragment into the hash history, or replace the URL state if the
            // ‘replace‘ option is passed. You are responsible for properly URL-encoding
            // the fragment in advance.
            //
            // The options object can contain `trigger: true` if you wish to have the
            // route callback be fired (not usually desirable), or `replace: true`, if
            // you wish to modify the current URL without adding an entry to the history.
            navigate: function(fragment, options) {
                if (!History.started) return false;
                if (!options || options === true) options = {
                    trigger: options
                };
                fragment = this.getFragment(fragment || ‘‘);
                if (this.fragment === fragment) return;
                this.fragment = fragment;
                var url = this.root + fragment;

                // If pushState is available, we use it to set the fragment as a real URL.
                if (this._hasPushState) {
                    this.history[options.replace ? ‘replaceState‘: ‘pushState‘]({},
                    document.title, url);

                    // If hash changes haven‘t been explicitly disabled, update the hash
                    // fragment to store history.
                } else if (this._wantsHashChange) {
                    this._updateHash(this.location, fragment, options.replace);
                    if (this.iframe && (fragment !== this.getFragment(this.getHash(this.iframe)))) {
                        // Opening and closing the iframe tricks IE7 and earlier to push a
                        // history entry on hash-tag change.  When replace is true, we don‘t
                        // want this.
                        if (!options.replace) this.iframe.document.open().close();
                        this._updateHash(this.iframe.location, fragment, options.replace);
                    }

                    // If you‘ve told us that you explicitly don‘t want fallback hashchange-
                    // based history, then `navigate` becomes a page refresh.
                } else {
                    return this.location.assign(url);
                }
                if (options.trigger) this.loadUrl(fragment);
            },

            // Update the hash location, either replacing the current entry, or adding
            // a new one to the browser history.
            _updateHash: function(location, fragment, replace) {
                if (replace) {
                    var href = location.href.replace(/(javascript:|#).*$/, ‘‘);
                    location.replace(href + ‘#‘ + fragment);
                } else {
                    // Some browsers require that `hash` contains a leading #.
                    location.hash = ‘#‘ + fragment;
                }
            }

        });

        // Create the default Backbone.history.
        Backbone.history = new History;

        // Helpers
        // -------
        // Helper function to correctly set up the prototype chain, for subclasses.
        // Similar to `goog.inherits`, but uses a hash of prototype properties and
        // class properties to be extended.
        var extend = function(protoProps, staticProps) {
            var parent = this;
            var child;

            // The constructor function for the new subclass is either defined by you
            // (the "constructor" property in your `extend` definition), or defaulted
            // by us to simply call the parent‘s constructor.
            if (protoProps && _.has(protoProps, ‘constructor‘)) {
                child = protoProps.constructor;
            } else {
                child = function() {
                    return parent.apply(this, arguments);
                };
            }

            // Add static properties to the constructor function, if supplied.
            _.extend(child, parent, staticProps);

            // Set the prototype chain to inherit from `parent`, without calling
            // `parent`‘s constructor function.
            var Surrogate = function() {
                this.constructor = child;
            };
            Surrogate.prototype = parent.prototype;
            child.prototype = new Surrogate;

            // Add prototype properties (instance properties) to the subclass,
            // if supplied.
            if (protoProps) _.extend(child.prototype, protoProps);

            // Set a convenience property in case the parent‘s prototype is needed
            // later.
            child.__super__ = parent.prototype;

            return child;
        };

        // Set up inheritance for the model, collection, router, view and history.
        Model.extend = Collection.extend = Router.extend = View.extend = History.extend = extend;

        // Throw an error when a URL is needed, and none is supplied.
        var urlError = function() {
            throw new Error(‘A "url" property or function must be specified‘);
        };

        // Wrap an optional error callback with a fallback error event.
        var wrapError = function(model, options) {
            var error = options.error;
            options.error = function(resp) {
                if (error) error(model, resp, options);
                model.trigger(‘error‘, model, resp, options);
            };
        };

    }).call(this);
时间: 2024-08-29 05:56:45

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