本文目录
1. 摘要
2. Redis配置
3. RedisHelper
4.使用实例
5. 总结
1. 摘要
由于內存存取速度远高于磁盘读取的特性,为了程序效率提高性能,通常会把常用的不常变动的数据存储在系统内存中,提升数据读取的速度,在C#下常见的内存操作有微软自带的内存处理、分布式缓存Memcached以及Redis,这里我们介绍Redis分布式缓存,另外两种缓存处理参考《Asp.Net Core 2.0 项目实战(8)Core下缓存操作、序列化操作、JSON操作等Helper集合类》介绍了基于Microsoft.Extensions.Caching.Memory封装CacheHelper缓存帮助类;《Asp.Net Core 2.0 项目实战(5)Memcached踩坑,基于EnyimMemcachedCore整理MemcachedHelper帮助类。》Memcached帮助类。
2. Redis配置
在appsettings.json添加相关配置,配置读写redis服务器,多服务器用逗号隔开。
//redis分布式缓存 "RedisConfig": { //是否打开缓存1是0否 "IsOpenCache": "0", "ReadWriteHosts": "192.168.1.2:6379,192.168.1.3:6379,password=123456", "ReadOnlyHosts": "192.168.1.2:6379,password=123456" }
3. RedisHelper
添加Nuget包StackExchange.Redis和Newtonsoft.Json;设置Key/Value,删除redis缓存。本帮助类我仅本地两台电脑测试过,生产环境暂未使用,现仅供参考。
using System; using System.Collections.Generic; using Microsoft.Extensions.Logging; using StackExchange.Redis; using Newtonsoft.Json; namespace NC.Common { public class RedisHelper { //单例模式 public static RedisCommon Default{get { return new RedisCommon(); } } public static RedisCommon One { get { return new RedisCommon(1, "127.0.0.1:6379"); } } public static RedisCommon Two { get { return new RedisCommon(2, "127.0.0.1:6379"); } } } /// <summary> /// Redis操作类 /// 老版用的是ServiceStack.Redis。 /// Net Core使用StackExchange.Redis的nuget包 /// </summary> public class RedisCommon { public static ILogger Log = UtilLogger<RedisCommon>.Log;//日志记录 //redis数据库连接字符串 private string _conn = UtilConf.Configuration["RedisConfig:ReadWriteHosts"] ?? "127.0.0.1:6379"; private int _db = 0; //静态变量 保证各模块使用的是不同实例的相同链接 private static ConnectionMultiplexer connection; public RedisCommon() { } /// <summary> /// 构造函数 /// </summary> /// <param name="db"></param> /// <param name="connectStr"></param> public RedisCommon(int db, string connectStr) { _conn = connectStr; _db = db; } /// <summary> /// 缓存数据库,数据库连接 /// </summary> public ConnectionMultiplexer CacheConnection { get { try { if (connection == null || !connection.IsConnected) { connection = new Lazy<ConnectionMultiplexer>(() => ConnectionMultiplexer.Connect(_conn)).Value; } } catch (Exception ex) { Log.LogError("RedisHelper->CacheConnection 出错\r\n" + ex.ToString()); return null; } return connection; } } /// <summary> /// 缓存数据库 /// </summary> public IDatabase CacheRedis => CacheConnection.GetDatabase(_db); #region --KEY/VALUE存取-- /// <summary> /// 单条存值 /// </summary> /// <param name="key">key</param> /// <param name="value">The value.</param> /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns> public bool StringSet(string key, string value) { return CacheRedis.StringSet(key, value); } /// <summary> /// 保存单个key value /// </summary> /// <param name="key">Redis Key</param> /// <param name="value">保存的值</param> /// <param name="expiry">过期时间</param> /// <returns></returns> public bool StringSet(string key, string value, TimeSpan? expiry = default(TimeSpan?)) { return CacheRedis.StringSet(key, value, expiry); } /// <summary> /// 保存多个key value /// </summary> /// <param name="arr">key</param> /// <returns></returns> public bool StringSet(KeyValuePair<RedisKey, RedisValue>[] arr) { return CacheRedis.StringSet(arr); } /// <summary> /// 批量存值 /// </summary> /// <param name="keysStr">key</param> /// <param name="valuesStr">The value.</param> /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns> public bool StringSetMany(string[] keysStr, string[] valuesStr) { var count = keysStr.Length; var keyValuePair = new KeyValuePair<RedisKey, RedisValue>[count]; for (int i = 0; i < count; i++) { keyValuePair[i] = new KeyValuePair<RedisKey, RedisValue>(keysStr[i], valuesStr[i]); } return CacheRedis.StringSet(keyValuePair); } /// <summary> /// 保存一个对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="key"></param> /// <param name="obj"></param> /// <returns></returns> public bool SetStringKey<T>(string key, T obj, TimeSpan? expiry = default(TimeSpan?)) { string json = JsonConvert.SerializeObject(obj); return CacheRedis.StringSet(key, json, expiry); } /// <summary> /// 追加值 /// </summary> /// <param name="key"></param> /// <param name="value"></param> public void StringAppend(string key, string value) { ////追加值,返回追加后长度 long appendlong = CacheRedis.StringAppend(key, value); } /// <summary> /// 获取单个key的值 /// </summary> /// <param name="key">Redis Key</param> /// <returns></returns> public RedisValue GetStringKey(string key) { return CacheRedis.StringGet(key); } /// <summary> /// 根据Key获取值 /// </summary> /// <param name="key">键值</param> /// <returns>System.String.</returns> public string StringGet(string key) { try { return CacheRedis.StringGet(key); } catch (Exception ex) { Log.LogError("RedisHelper->StringGet 出错\r\n" + ex.ToString()); return null; } } /// <summary> /// 获取多个Key /// </summary> /// <param name="listKey">Redis Key集合</param> /// <returns></returns> public RedisValue[] GetStringKey(List<RedisKey> listKey) { return CacheRedis.StringGet(listKey.ToArray()); } /// <summary> /// 批量获取值 /// </summary> public string[] StringGetMany(string[] keyStrs) { var count = keyStrs.Length; var keys = new RedisKey[count]; var addrs = new string[count]; for (var i = 0; i < count; i++) { keys[i] = keyStrs[i]; } try { var values = CacheRedis.StringGet(keys); for (var i = 0; i < values.Length; i++) { addrs[i] = values[i]; } return addrs; } catch (Exception ex) { Log.LogError("RedisHelper->StringGetMany 出错\r\n" + ex.ToString()); return null; } } /// <summary> /// 获取一个key的对象 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="key"></param> /// <returns></returns> public T GetStringKey<T>(string key) { return JsonConvert.DeserializeObject<T>(CacheRedis.StringGet(key)); } #endregion #region --删除设置过期-- /// <summary> /// 删除单个key /// </summary> /// <param name="key">redis key</param> /// <returns>是否删除成功</returns> public bool KeyDelete(string key) { return CacheRedis.KeyDelete(key); } /// <summary> /// 删除多个key /// </summary> /// <param name="keys">rediskey</param> /// <returns>成功删除的个数</returns> public long KeyDelete(RedisKey[] keys) { return CacheRedis.KeyDelete(keys); } /// <summary> /// 判断key是否存储 /// </summary> /// <param name="key">redis key</param> /// <returns></returns> public bool KeyExists(string key) { return CacheRedis.KeyExists(key); } /// <summary> /// 重新命名key /// </summary> /// <param name="key">就的redis key</param> /// <param name="newKey">新的redis key</param> /// <returns></returns> public bool KeyRename(string key, string newKey) { return CacheRedis.KeyRename(key, newKey); } /// <summary> /// 删除hasekey /// </summary> /// <param name="key"></param> /// <param name="hashField"></param> /// <returns></returns> public bool HaseDelete(RedisKey key, RedisValue hashField) { return CacheRedis.HashDelete(key, hashField); } /// <summary> /// 移除hash中的某值 /// </summary> /// <typeparam name="T"></typeparam> /// <param name="key"></param> /// <param name="dataKey"></param> /// <returns></returns> public bool HashRemove(string key, string dataKey) { return CacheRedis.HashDelete(key, dataKey); } /// <summary> /// 设置缓存过期 /// </summary> /// <param name="key"></param> /// <param name="datetime"></param> public void SetExpire(string key, DateTime datetime) { CacheRedis.KeyExpire(key, datetime); } #endregion } }
4. 使用实例
在HomeCtroller控制器中添加测试redis方法如下:写;读;删除。
public IActionResult Index() { #region --测试redis-- RedisHelper.Default.StringSet("redis", "redis" + DateTime.Now, TimeSpan.FromSeconds(1000000)); ViewData["redis"] = RedisHelper.Default.StringGet("redis"); //RedisHelper.Default.KeyDelete("redis"); #endregion return View(); }
5. 总结
Redis读写速度快性能高,但部署到生产环境中要注意端口、密码设置,最好是部署在内网环境中,另由于之前都是使用ServiceStack.Redis,由于ServiceStack.Redis v4版本后是收费版的,好像还有每小时6000次访问请求的问题需注意,具体这俩请自行搜索对比。Redis 有五种常用数据类型,字符串类型(string),散列类型(hash),列表类型(list),集合类型(set),有序集合类型(zset)参考:https://www.cnblogs.com/mingtianct/p/6291593.html;这里我暂只处理了string类型,上面我测试的方法有限,其他类型各位可自行补充,网上有很多案例。
原文地址:https://www.cnblogs.com/oorz/p/9052498.html