太阳火神的美丽人生 (http://blog.csdn.net/opengl_es)
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OpenGLES
Use a compact, efficient subset of the OpenGL API for 2D and 3D drawing on mobile devices.
The OpenGL ES framework includes EAGL, a C-based API that supports the integration of OpenGL ES rendering with Core Animation layers and UIKit views. You can also use EAGL to render to pixel buffers
Documents
24 of 2023
Title | Resource Type | Topic | Framework | Date |
---|---|---|---|---|
Guides | OpenGLES |
2013-04-23 First Version |
||
Guides |
Graphics & Animation
3D Drawing |
OpenGLES |
2014-03-10 Minor Change |
|
Describes the interface for retrieving OpenGL ES version information. Last change: Made minor corrections to wording. |
Reference |
Graphics & Animation
3D Drawing |
OpenGLES |
2008-09-09 Minor Change |
Describes a target for OpenGL ES commands. Last change: Added a description of the multithreading option added in iOS 7.1. |
Reference |
Graphics & Animation
3D Drawing |
OpenGLES |
2014-03-10 Content Update |
Reference |
Graphics & Animation
3D Drawing |
OpenGLES |
2009-06-11 Minor Change |
|
Reference |
Graphics & Animation
3D Drawing |
OpenGLES |
2009-06-11 Minor Change |
|
Reference |
Graphics & Animation
3D Drawing |
OpenGLES |
2009-06-11 Content Update |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2010-06-23 Content Update |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2014-03-25 Minor Change |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2014-04-07 Content Update |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2013-05-15 Content Update |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2014-03-25 Minor Change |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2010-07-06 Minor Change |
|
Sample Code |
Graphics & Animation
3D Drawing |
OpenGLES |
2013-07-09 Minor Change |
|
Sample Code | User Experience | OpenGLES |
2013-04-02 First Version |
|
Technical Q&As |
Graphics & Animation
3D Drawing |
OpenGLES |
2010-03-24 First Version |
|
Technical Q&As |
Graphics & Animation
3D Drawing |
OpenGLES |
2010-03-09 First Version |
|
Deprecated QA1679: Lists the fixed-function built-in variables discouraged from being used in GLSL shaders. Last change: New document. |
Technical Q&As |
Graphics & Animation
3D Drawing |
OpenGLES |
2010-06-04 First Version |
Technical Q&As | OpenGLES |
2009-07-14 Minor Change |
||
How |
Technical Q&As | Graphics & Animation | OpenGLES |
2012-04-09 First Version |
Video | Graphics & Animation | OpenGLES |
2014-02-11 First Version |
|
Video | Graphics & Animation | OpenGLES |
2012-09-19 First Version |
|
Video | Graphics & Animation | OpenGLES |
2012-12-13 Minor Change |
|
Video |
Graphics & Animation
3D Drawing |
OpenGLES |
2013-09-18 First Version |
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