这一章节我们来介绍在其他对象上同步与ThreadLocal。
前一章节我们使用了
1.synchronized在其他对象上同步
class ThreadA implements Runnable { private Object object = new Object(); private synchronized void test() throws InterruptedException { System.out.println("dosomething"); Thread.sleep(5000); synchronized (object) { System.out.println("dosomething"); } } @Override public void run() { while (true) { try { test(); } catch (InterruptedException e) { e.printStackTrace(); } } } }
2.ThreadLocal来消除共享对象的同步问题
package com.ray.ch18; public class Test { public static void main(String[] args) { new Thread(new Accessor(new ThreadLocalVarHoder())).start(); new Thread(new Accessor(new ThreadLocalVarHoder())).start(); new Thread(new Accessor(new ThreadLocalVarHoder())).start(); } } class Accessor implements Runnable { private ThreadLocalVarHoder threadLocalVarHoder; public Accessor(ThreadLocalVarHoder threadLocalVarHoder) { this.threadLocalVarHoder = threadLocalVarHoder; } @Override public void run() { for (int i = 0; i < 3; i++) { threadLocalVarHoder.increment(); System.out.println(Thread.currentThread().getName() + " " + threadLocalVarHoder.get()); } } } class ThreadLocalVarHoder { private static ThreadLocal<Integer> value = new ThreadLocal<Integer>() { protected Integer initialValue() { return 0; } }; public void increment() { value.set(value.get() + 1); } public int get() { return value.get(); } }
输出:
Thread-0 1
Thread-0 2
Thread-0 3
Thread-1 1
Thread-2 1
Thread-2 2
Thread-2 3
Thread-1 2
Thread-1 3
从上面的输出可以看见,每一个线程都是读取自己线程上面的副本的值,它的修改这些不涉及原来的对象。
总结:这一章节简单介绍了synchronized在其他对象上同步和ThreadLocal来消除共享对象的同步问题。
这一章节就到这里,谢谢。
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时间: 2024-11-10 14:03:57