backbone.Collection源码笔记

Backbone.Collection

backbone的Collection(集合),用来存储多个model,并且可以多这些model进行数组一样的操作,比如添加,修改,删除,排序,插入,根据索引取值,等等,数组有的方法,他基本上都有

源码注释

<!DOCTYPE html>
<html>
<head>
    <meta charset="utf-8"/>
    <meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />
    <title>backbone</title>
    <style type="text/css">
        *{padding:0;margin:0;}
        .wrap{width:960px; margin: 100px auto; padding: 20px 0;}
        ul{ list-style: none;}
    </style>
</head>
<body>
    <div class="wrap">
        <div id="a1"></div>
        <div id="a2"></div>
        <div id="a3"></div>
    </div>
<script src="http://files.cnblogs.com/wtcsy/jquery.js"></script>
<script src="http://files.cnblogs.com/wtcsy/underscore.js"></script>
<script src="http://files.cnblogs.com/wtcsy/events.js"></script>
<script src="http://files.cnblogs.com/wtcsy/model.js"></script>
<script>
(function(){
    // Backbone.Collection
    // -------------------
    var array = [];
    var slice = array.slice;
    // If models tend to represent a single row of data, a Backbone Collection is
    // more analogous to a table full of data ... or a small slice or page of that
    // table, or a collection of rows that belong together for a particular reason
    // -- all of the messages in this particular folder, all of the documents
    // belonging to this particular author, and so on. Collections maintain
    // indexes of their models, both in order, and for lookup by `id`.

    // Create a new **Collection**, perhaps to contain a specific type of `model`.
    // If a `comparator` is specified, the Collection will maintain
    // its models in sort order, as they‘re added and removed.
    var Collection = Backbone.Collection = function(models, options) {
        options || (options = {});
        //默认的model
        if (options.model) this.model = options.model;
        if (options.comparator !== void 0) this.comparator = options.comparator;
        //重置collection里面的的一些属性
        this._reset();
        this.initialize.apply(this, arguments);
        //如果传入的models有数据,可以进行设置
        if (models)
        this.reset(models, _.extend({silent: true}, options));
    };

    // Default options for `Collection#set`.
    // 设置的参数 添加的参数 add
    var setOptions = {add: true, remove: true, merge: true};
    var addOptions = {add: true, remove: false};    

    _.extend(Collection.prototype, Backbone.Events, {
        // The default model for a collection is just a **Backbone.Model**.
        // This should be overridden in most cases.
        model: Backbone.Model,

        // Initialize is an empty function by default. Override it with your own
        // initialization logic.
        initialize: function(){},

        // The JSON representation of a Collection is an array of the
        // models‘ attributes.
        toJSON: function(options) {
            return this.map(function(model){ return model.toJSON(options); });
        },   

        // Proxy `Backbone.sync` by default.
        /*
        sync: function() {
          return Backbone.sync.apply(this, arguments);
        },
        */

        // **parse** converts a response into a list of models to be added to the
        // collection. The default implementation is just to pass it through.
        parse: function(resp, options) {
            return resp;
        },      

        // Add a model, or list of models to the set.
        add: function(models, options) {
            //其实就是调用set方法 只有add设置成true remove设置成false merge设置成false
            return this.set(models, _.extend({merge: false}, options, addOptions));
        },

        // Update a collection by `set`-ing a new list of models, adding new ones,
        // removing models that are no longer present, and merging models that
        // already exist in the collection, as necessary. Similar to **Model#set**,
        // the core operation for updating the data contained by the collection.
        set: function(models, options) {
            options = _.defaults({}, options, setOptions);
            //parse 必须是一个函数  传入的后将models进行一次转换
            if (options.parse) models = this.parse(models, options);
            var singular = !_.isArray(models);
            models = singular ? (models ? [models] : []) : models.slice();
            var id, model, attrs, existing, sort;
            var at = options.at;
            // this.comparator 是排序的东西  如果是函数 sotrAttr为null  否则sotrAttr为true
            var sortable = this.comparator && (at == null) && options.sort !== false;
            var sortAttr = _.isString(this.comparator) ? this.comparator : null;
            var toAdd = [], toRemove = [], modelMap = {};
            var add = options.add, merge = options.merge, remove = options.remove;
            var order = !sortable && add && remove ? [] : false;
            var targetProto = this.model.prototype;

            // Turn bare objects into model references, and prevent invalid models
            // from being added.
            //对models进行一次遍历 找出要add的 要remove的
            for (var i = 0, length = models.length; i < length; i++) {
                attrs = models[i] || {};
                //通过查找model的属性找出id  可以是方便后面用 id可以是model本身 也可以是model的cid 或者是model的id
                if (this._isModel(attrs)) {
                    id = model = attrs;
                } else if (targetProto.generateId) {
                    id = targetProto.generateId(attrs);
                } else {
                    id = attrs[targetProto.idAttribute || Model.prototype.idAttribute];
                }

                // If a duplicate is found, prevent it from being added and
                // optionally merge it into the existing model.
                // return this._byId[obj] || this._byId[obj.id] || this._byId[obj.cid];
                // 看model是否在this.models里面存在 如果存在,并且设置了remove吧model放到modelMap中
                // 如果设置了merge model重新设置他的属性 如果设置了排序 排序标识sotr设置成true,数据改变了 肯定要排序一次的
                if (existing = this.get(id)) {
                    if (remove) modelMap[existing.cid] = true;
                    if (merge) {
                        attrs = attrs === model ? model.attributes : attrs;
                        if (options.parse) attrs = existing.parse(attrs, options);
                        existing.set(attrs, options);
                        if (sortable && !sort && existing.hasChanged(sortAttr)) sort = true;
                    }
                    models[i] = existing;

                // If this is a new, valid model, push it to the `toAdd` list.
                } else if (add) {
                    // 如果遍历的model不存在 变并且设置了add
                    //对这个model做一些操作_prepareModel  如果传入的attrs是backbone实例化的model则只设置model.collection指向this
                    //如果attrs只是数据  则实例化model并且model.collection指向this
                    // 然后把model放到 toAdd中 方便后面使用
                    //最后 以model的cid为key 存入this._byId中
                    model = models[i] = this._prepareModel(attrs, options);
                    if (!model) continue;
                    toAdd.push(model);
                    this._addReference(model, options);
                }

                // Do not add multiple models with the same `id`.
                model = existing || model;
                if (!model) continue;
                //order 如果是add或者是remove并且没有设置排序  并且model是新实例化的 添加到order里面去 后面会用到
                if (order && (model.isNew() || !modelMap[model.id])) order.push(model);
                modelMap[model.id] = true;
            }

            // Remove nonexistent models if appropriate.
            if (remove) {
                // 做删除 先做一些准备  然后添加到toRemove里面去
                for (var i = 0, length = this.length; i < length; i++) {
                    if (!modelMap[(model = this.models[i]).cid]) toRemove.push(model);
                }
                if (toRemove.length) this.remove(toRemove, options);
            }

            // See if sorting is needed, update `length` and splice in new models.
            if (toAdd.length || (order && order.length)) {
                //符合添加条件就记性添加
                if (sortable) sort = true;
                this.length += toAdd.length;
                if (at != null) {
                    for (var i = 0, length = toAdd.length; i < length; i++) {
                        this.models.splice(at + i, 0, toAdd[i]);
                    }
                } else {
                    if (order) this.models.length = 0;
                    var orderedModels = order || toAdd;
                    for (var i = 0, length = orderedModels.length; i < length; i++) {
                        this.models.push(orderedModels[i]);
                    }
                }
            }

            // Silently sort the collection if appropriate.
            //符合排序条件 进行排序
            if (sort) this.sort({silent: true});

            // Unless silenced, it‘s time to fire all appropriate add/sort events.
            if (!options.silent) {
                //如果没有设置silent 触发每个model的add的回调
                for (var i = 0, length = toAdd.length; i < length; i++) {
                    (model = toAdd[i]).trigger(‘add‘, model, this, options);
                }
                if (sort || (order && order.length)) this.trigger(‘sort‘, this, options);
            }

            // Return the added (or merged) model (or models).
            return singular ? models[0] : models;
        },

        // Remove a model, or a list of models from the set.
        remove: function(models, options) {
            // 删除model 删除this._byId对model的引用
            //触发model本身的remove绑定的回调
            var singular = !_.isArray(models);
            models = singular ? [models] : _.clone(models);
            options || (options = {});
            for (var i = 0, length = models.length; i < length; i++) {
                var model = models[i] = this.get(models[i]);
                if (!model) continue;
                delete this._byId[model.id];
                delete this._byId[model.cid];
                var index = this.indexOf(model);
                this.models.splice(index, 1);
                this.length--;
                if (!options.silent) {
                    options.index = index;
                    model.trigger(‘remove‘, model, this, options);
                }
                this._removeReference(model, options);
            }
            return singular ? models[0] : models;
        },

        // Force the collection to re-sort itself. You don‘t need to call this under
        // normal circumstances, as the set will maintain sort order as each item
        // is added.
        sort: function(options) {
            if (!this.comparator) throw new Error(‘Cannot sort a set without a comparator‘);
            options || (options = {});

            // Run sort based on type of `comparator`.
            if (_.isString(this.comparator) || this.comparator.length === 1) {
                this.models = this.sortBy(this.comparator, this);
            } else {
                this.models.sort(_.bind(this.comparator, this));
            }

            if (options.reverse) this.models = this.models.reverse();

            if (!options.silent) this.trigger(‘sort‘, this, options);
            return this;
        },
        // Get a model from the set by id.
        get: function(obj) {
            if (obj == null) return void 0;
            return this._byId[obj] || this._byId[obj.id] || this._byId[obj.cid];
        },

        // Private method to reset all internal state. Called when the collection
        // is first initialized or reset.
        _reset: function() {
            this.length = 0;
            this.models = [];
            this._byId  = {};
        },

        // When you have more items than you want to add or remove individually,
        // you can reset the entire set with a new list of models, without firing
        // any granular `add` or `remove` events. Fires `reset` when finished.
        // Useful for bulk operations and optimizations.
        reset: function(models, options) {
            options || (options = {});
            for (var i = 0, length = this.models.length; i < length; i++) {
                this._removeReference(this.models[i], options);
            }
            options.previousModels = this.models;
            this._reset();
            models = this.add(models, _.extend({silent: true}, options));
            if (!options.silent) this.trigger(‘reset‘, this, options);
            return models;
        },

        // Prepare a hash of attributes (or other model) to be added to this
        // collection.
        _prepareModel: function(attrs, options) {
            if (this._isModel(attrs)) {
                if (!attrs.collection) attrs.collection = this;
                return attrs;
            }
            options = options ? _.clone(options) : {};
            options.collection = this;
            var model = new this.model(attrs, options);
            if (!model.validationError) return model;
            this.trigger(‘invalid‘, this, model.validationError, options);
            return false;
        },
        // Method for checking whether an object should be considered a model for
        // the purposes of adding to the collection.
        _isModel: function (model) {
            return model instanceof Backbone.Model;
        },   

        // Internal method to create a model‘s ties to a collection.
        _addReference: function(model, options) {
            this._byId[model.cid] = model;
            if (model.id != null) this._byId[model.id] = model;
            model.on(‘all‘, this._onModelEvent, this);
        },

        // Internal method called every time a model in the set fires an event.
        // Sets need to update their indexes when models change ids. All other
        // events simply proxy through. "add" and "remove" events that originate
        // in other collections are ignored.
        _onModelEvent: function(event, model, collection, options) {
            if ((event === ‘add‘ || event === ‘remove‘) && collection !== this) return;
            if (event === ‘destroy‘) this.remove(model, options);
            if (event === ‘change-id‘) {
            if (collection != null) delete this._byId[collection];
            if (model.id != null) this._byId[model.id] = model;
            }
            this.trigger.apply(this, arguments);
        },
        // Internal method to sever a model‘s ties to a collection.
        _removeReference: function(model, options) {
            if (this === model.collection) delete model.collection;
            model.off(‘all‘, this._onModelEvent, this);
        },
    });

    // Underscore methods that we want to implement on the Collection.
    // 90% of the core usefulness of Backbone Collections is actually implemented
    // right here:
    var methods = [‘forEach‘, ‘each‘, ‘map‘, ‘collect‘, ‘reduce‘, ‘foldl‘,
    ‘inject‘, ‘reduceRight‘, ‘foldr‘, ‘find‘, ‘detect‘, ‘filter‘, ‘select‘,
    ‘reject‘, ‘every‘, ‘all‘, ‘some‘, ‘any‘, ‘include‘, ‘contains‘, ‘invoke‘,
    ‘max‘, ‘min‘, ‘toArray‘, ‘size‘, ‘first‘, ‘head‘, ‘take‘, ‘initial‘, ‘rest‘,
    ‘tail‘, ‘drop‘, ‘last‘, ‘without‘, ‘difference‘, ‘indexOf‘, ‘shuffle‘,
    ‘lastIndexOf‘, ‘isEmpty‘, ‘chain‘, ‘sample‘, ‘partition‘];

    // Mix in each Underscore method as a proxy to `Collection#models`.
    _.each(methods, function(method) {
        if (!_[method]) return;
        Collection.prototype[method] = function() {
            var args = slice.call(arguments);
            args.unshift(this.models);
            return _[method].apply(_, args);
        };
    });

    // Underscore methods that take a property name as an argument.
    var attributeMethods = [‘groupBy‘, ‘countBy‘, ‘sortBy‘, ‘indexBy‘];

    // Use attributes instead of properties.
    _.each(attributeMethods, function(method) {
        if (!_[method]) return;
        Collection.prototype[method] = function(value, context) {
            var iterator = _.isFunction(value) ? value : function(model) {
                return model.get(value);
            };
            return _[method](this.models, iterator, context);
        };
    });

    // Helper function to correctly set up the prototype chain, for subclasses.
    // Similar to `goog.inherits`, but uses a hash of prototype properties and
    // class properties to be extended.
    //第一个参数是要扩展到原型上的对象, 第2个参数是静态方法扩展到构造函数上去的
    var extend = function(protoProps, staticProps) {
        var parent = this;
        var child;

        // The constructor function for the new subclass is either defined by you
        // (the "constructor" property in your `extend` definition), or defaulted
        // by us to simply call the parent‘s constructor.
        if (protoProps && _.has(protoProps, ‘constructor‘)) {
            child = protoProps.constructor;
        } else {
            child = function(){ return parent.apply(this, arguments); };
        }

        // Add static properties to the constructor function, if supplied.
        //将静态方法和 parent上的静态方法一起扩展到child上面去
        _.extend(child, parent, staticProps);

        // Set the prototype chain to inherit from `parent`, without calling
        // `parent`‘s constructor function.
        //创建一个新的构造含糊Surrogate ;
        //this.constructor = child的意思是  Surrogate实例化后的对象  让对象的构造函数指向child
        // Surrogate的原型就是parent的原型
        // 然后实例化给child的原型,
        // 这里不是直接从new parent给child.prototype 而是创建一个新的构造函数,我也不知道为啥要这样
        var Surrogate = function(){ this.constructor = child; };
        Surrogate.prototype = parent.prototype;
        child.prototype = new Surrogate;

        // Add prototype properties (instance properties) to the subclass,
        // if supplied.
        // 把第一个参数上的属性扩展到child.prototype
        if (protoProps) _.extend(child.prototype, protoProps);

        // Set a convenience property in case the parent‘s prototype is needed
        // later.
        // 拿一个属性引用父的原型, 以免以后要用到.
        child.__super__ = parent.prototype;

        return child;
    };

    Backbone.Collection.extend = extend;
})();

</script>
</body>
</html>

Collection的一些基本属性

length collection里面包含moldel的个数

models 该属性引用一个数组,数组里面就是model了

_byId 该属性引用一个对象,value就是model,key是该model的cid(或者是id,如果给model设置了id,就取id当key,否则用cid当key),

model 默认是Backbone.Model,可以被覆盖,如果传入的参数是这样的{name:"xx",age:"oo"}的对象,被实例化的对象就是用model这个基类来实例化的

Collection被实例化的过程以及 _reset,reset的方法

实例化的过程就是设置默认model,默认的model的作用是如果实例化后的colletion添加model的时候,如果传入的参数是object,则会用默认model实例化

设置comparator,

重置属性,

调用初始化方法initialize,

如果传入了值,重置值

_reset 

                this.length = 0;
                this.models = [];
                this._byId  = {};

就是将一些属性设置成初始化的值

reset  collection.reset([models], [options])

                reset: function(models, options) {
                    options || (options = {});
                    for (var i = 0, length = this.models.length; i < length; i++) {
                        this._removeReference(this.models[i], options);
                    }
                    options.previousModels = this.models;
                    this._reset();
                    models = this.add(models, _.extend({silent: true}, options));
                    if (!options.silent) this.trigger(‘reset‘, this, options);
                    return models;
                },
                _removeReference: function(model, options) {
                    if (this === model.collection) delete model.collection;
                    model.off(‘all‘, this._onModelEvent, this);
                }, 

它会遍历this.models里面的东西,然后执行this._removeReference,this._removeReference会把model对象的属性collection给删除掉(model在加入this.models里面的时候会加上collection这个属性,所以删除的时候要这个属性也干掉),然后触发model的all监听的回调(如果model绑定了all)

用previousModels保存之前的this.models

如果传入的参数中有对象,要添加到this.models里面去,所以在调用this.add方法

silent表示是否触发事件,没有设置就触发reset监听的回调

一些例子

var c = new Backbone.Collection
c.add({a:1})
var m = c.models[0];
alert(m.constructor === Backbone.Model)  //true
//可以看到默认的model是Backbone.Model

var newModel = Backbone.Model.extend({});
var newC = new Backbone.Collection(null,{model:newModel});
newC.add({a:1})
var m = newC.models[0];
alert(m.constructor === newModel) //true
alert(m.constructor === Backbone.Model)//false
//可以看到默认的Backbone.Model变成了新的newModel了
var c = new Backbone.Collection({a:1})
console.log(c.models)
//如果初始化的时候传一些数据进去,会自动变成model存在models里面的

var cc = new Backbone.Collection([{a:1},{b:1},{c:1}])
console.log(cc.models.length)
//传入的数据也可以是一个数组

Collection的set ,add,remove,sort方法(set算是里面最重要的东西了)

set

首先会对传入的models进行一次转换,变成数组,方便进行下面的遍历

然后遍历传入的models,第一步对每个单独的model查看它是否由Backbone.Model实例化而来,如果是直接把id=model,然后通过该Collection上的modle的原型上的方法查看,看能否找到id

当查找完id后,判断该id是否已经存在了,如果存在,则看参数中是否传入options.remove,如果存在放入modelMap中,在看参数中是否有options.merge,如果有则直接molde.set来改变model的值

如果id不存在,而且传入的参数中有options.add,先对遍历的model做一些操作操作如下,如果attrs是真实的model,则把attrs.collection设置成当前的这个Collection,如果attrs不是model,则用当前的Collection.model实例化一个model,把attrs当参数传进去,然后将完成的model放入toAdd数组里面,然后看该model是否设置id属性,设置了id属性则this._byId通过model.id来引用model,没有设置id属性,则通过model.cid来引用model,然后给model绑定一个"on"的监听回调事件

然后看此次操作不是排序并且是添加或者删除,则吧model加到order数组中

操作完对models的遍历后,我们可能拿到这样几个东西modelMap,toAdd,order

如果参数传入的参数中options.remove为真,则遍历modelMap,进行删除,这个modelMap是通过已存在的model来得到的

如果toAdd,order里面有数据则进行添加..

然后再options里面是否设置了排序属性sort,如果设置了,则进行排序

set是给collection重新设置models,是重新设置,之前的models会全部清掉

                var c = new Backbone.Collection();
                c.set([{a:1},{b:1},{c:1}]);
                console.log(c.models) //有3个
                c.set({d:1});
                console.log(c.models) //只有1个了

add

add 很简单的就是设置set方法 把options参数里面的remove,merge设置成false,add设置成true

                var c = new Backbone.Collection();
                c.add([{a:1},new Backbone.Model(),new (Backbone.Model.extend({name:"newModel"}))()])
                console.log(c.models)
                //存入moldes里面的model可以由不同的Model构建出来,

remove  collection.remove(models, [options])

首先将传入的models进行遍历,删除collection里面的_byId对象的属性,然后从collection的models里面删除对应的项,触发model的remove事件

var c = new Backbone.Collection;
var m = new Backbone.Model;
m.on("remove",function(){
	alert("你删除我了")
})
c.add(m);
alert(c.models.length);
c.remove(m);
alert(c.models.length);

comparator  sort

comparator如果是一个function,则是规定models按什么样子的规则排序的函数

如果是一个字符窜,则按models里面有的有的属性进行排序

sort就是调用排序了,除了用comparator,还可以用reverse直接对models进行倒叙

comparator是函数

var c = new Backbone.Collection([
{name:"a1",age:18,level:"一般"},
{name:"a2",age:16,level:"很差"},
{name:"a3",age:28,level:"很好"},
{name:"a4",age:11,level:"较好"},
],{
    comparator : function(a,b){
        return a.attributes.age-b.attributes.age
    }
})
c.sort();
console.log(c.models);
//这个可以按age排序
//用法和数组的sort一模一样的
//修改comparator可以自定义排序  很好 较好 一般 很差
c.comparator = function(a,b){
    var obj = {
        "很好" : 5,
        "较好" : 4,
        "一般" : 3,
        "很差" : 2
    }
    return obj[b.attributes.level] - obj[a.attributes.level]
}
c.sort();
console.log(c.models);

comparator是字符串

var c = new Backbone.Collection([
{name:"a1",age:18,level:"一般"},
{name:"a2",age:16,level:"很差"},
{name:"a3",age:28,level:"很好"},
{name:"a4",age:11,level:"较好"},
],{
    comparator : "age"
})
c.sort();
console.log(c.models);
//按age来排序
c.sort({reverse:true});
console.log(c.models);
//进行倒序

Backbone.Collection扩展了很多数据的方法

[‘forEach‘, ‘each‘, ‘map‘, ‘collect‘, ‘reduce‘, ‘foldl‘,‘inject‘, ‘reduceRight‘, ‘foldr‘, ‘find‘, ‘detect‘, ‘filter‘, ‘select‘,‘reject‘, ‘every‘, ‘all‘, ‘some‘, ‘any‘, ‘include‘, ‘contains‘, ‘invoke‘,‘max‘, ‘min‘, ‘toArray‘, ‘size‘, ‘first‘, ‘head‘, ‘take‘, ‘initial‘, ‘rest‘,‘tail‘, ‘drop‘, ‘last‘, ‘without‘, ‘difference‘, ‘indexOf‘, ‘shuffle‘,‘lastIndexOf‘, ‘isEmpty‘, ‘chain‘, ‘sample‘, ‘partition‘];

还扩展了一些underscore的方法

[‘groupBy‘, ‘countBy‘, ‘sortBy‘, ‘indexBy‘]

backbone.Collection源码笔记

时间: 2024-10-03 23:29:03

backbone.Collection源码笔记的相关文章

Backbone Events 源码笔记

用了backbone一段时间了,做一些笔记和总结,看的源码是1.12 backbone有events,model,collection,histoty,router,view这些模块,其中events是最基础的,其他的模块的prototype全部都扩展了他,所以events是非常重要的,真的很重要,还好代码比较简单,也比较好理解 这个里面的代码是从backbone里面剥离出来,然后一点一点研究和调试出来的,可以单独运行,依赖underscore 1 (function(){ 2 this.Bac

backbone.Model 源码笔记

backbone.Model backbone的model(模型),用来存储数据,交互数据,数据验证,在view里面可以直接监听model来达到model一改变,就通知视图. 这个里面的代码是从backbone里面剥离出来,然后一点一点研究和调试出来的,可以单独运行,依赖underscore,jquery或者是zepto  event.js是剥离出来的Backbone.Events <!DOCTYPE html> <html> <head> <meta chars

【源码笔记】BlogEngine.Net 中的权限管理

BlogEngine.Net 是个功能点很全面的开源博客系统,容易安装和实现定制,开放接口支持TrackBack,可以定义主题配置数据源等等.可谓五脏俱全,这里先记录一下它基于Membership的权限管理(一般只说到角色就没了). Membership是.net2.0的时候就出来了,现在的最新版本是Identity(微软已经将这个Asp.net项目开源 https://github.com/aspnet/Identity ).权限管理就是处理用户.角色.和具体权限的关系.用户和角色是多对多的关

jquery 源码笔记:

1.使用了jquery,但是觉得了解 jquery的源码才能 更容易知道怎么使用,所以在网上找了一些 jquery的源码 笔记 还有看了 妙味课堂 的 一部分视频,现在写一些总结. 一.  jquery的 总体架构: 1.jquery 有良好的对外接口,  window.jQuery = window.$ = jQuery; 现在 是 通过jquery 2.0.3 源码的分析: (21,94)  21—94行, 定义了一些变量和函数,   jQuery = function(); (96,283

JAVA Collection 源码分析(一)之ArrayList

到今天为止,差不多已经工作一年了,一直在做的是javaweb开发,一直用的是ssh(sh)别人写好的框架,总感觉自己现在高不成低不就的,所以就像看看java的源码,顺便学习一下大牛的思想和架构,read and write一直是提高自己编程水平的不二法门,写博客只是记录自己的学习历程,方便回顾,写的不好的地方,请多多包含,不喜勿喷,好了废话少说,现在让我们开始我们的历程把,Let's go!!!!!!!! 想看源码无从下手,不知道有没有跟我一样感觉的人们,今天用Intellij发现了可以找出类与

spark源码笔记

1.国际化 如添加朋友Friends是英文,可以找着相关的类,并在国际化配置文件中添加key 在项目中全局搜索"Friends",将得到的结果集全部展开,找到这两个文件: 在国际化配置文件spark_i18n_zh_CN.properties 中增加 custum.friends=朋友 修改代码为: groupBox.addItem(Res.getString("custum.friends")); spark源码笔记,码迷,mamicode.com

转载:Pixhawk源码笔记四:学习RC Input and Output

转自:新浪@WalkAnt 第五部分 学习RC Input and Output 参考:http://dev.ardupilot.com/wiki/learning-ardupilot-rc-input-output/ RC Input,也就是遥控输入,用于控制飞行方向.改变飞行模式.控制摄像头等外围装置.ArduPilot支持集中不同RC input(取决于具体的硬件飞控板): 1. PPMSum – on PX4, Pixhawk, Linux and APM2 2. SBUS – on P

转载:Pixhawk源码笔记三:串行接口UART和Console

转自:新浪@WalkAnt 第四部分 串行接口UART和Console 详细参考:http://dev.ardupilot.com/wiki/learning-ardupilot-uarts-and-the-console/ UART很重要,用于调试输出,数传.GPS模块等. 1.5个UART 目前共定义了5个UART,他们的用途分别是: uartA – 串行终端,通常是Micro USB接口,运行MAVLink协议. uartB – GPS1模块. uartC – 主数传接口,也就是Pixha

转载:Pixhawk源码笔记二:APM线程

  转自:新浪@WalkAnt Pixhawk源码笔记一:APM代码基本结构,参见: http://blog.sina.com.cn/s/blog_402c071e0102v59r.html 这里,我们对 APM 线程进行讲解.如有问题,可以交流[email protected].新浪@WalkAnt,转载本博客文章,请注明出处,以便更大范围的交流,谢谢. 第三部分 APM线程 详细参考:http://dev.ardupilot.com/wiki/learning-ardupilot-threa