OpenCV——PS 滤镜, 浮雕效果

具体的算法原理可以参考:

PS 滤镜, 浮雕效果

// define head function
#ifndef PS_ALGORITHM_H_INCLUDED
#define PS_ALGORITHM_H_INCLUDED

#include <iostream>
#include <string>
#include "cv.h"
#include "highgui.h"
#include "cxmat.hpp"
#include "cxcore.hpp"

using namespace std;
using namespace cv;

void Show_Image(Mat&, const string &);

#endif // PS_ALGORITHM_H_INCLUDED

/*
This program will generate
 "Relief" effect.

*/

#include "PS_Algorithm.h"
#include <time.h>

using namespace std;
using namespace cv;

int main(void)
{
    string Img_name("4.jpg");
    Mat Image_in;
    Image_in=imread(Img_name);
    Show_Image(Image_in, Img_name);
    Mat Image_out(Image_in.size(), CV_32FC3);
    Image_in.convertTo(Image_out, CV_32FC3);

    Mat Image_2(Image_in.size(), CV_32FC3);
    Image_in.convertTo( Image_2, CV_32FC3);

     Mat kernel;
     Point anchor;
     double delta;
     int ddepth;
     int kernel_size;

     ddepth=-1;
     anchor=Point(-1,-1);
     delta=0;

     kernel_size=3;

     Mat K_1;

     K_1=Mat::zeros(kernel_size, kernel_size, CV_32F);

     float p;

     p=3;

     K_1.at<float>(0,2)=p;
     K_1.at<float>(2,0)=-p;

     Mat Image_x(Image_in.size(), CV_32FC3);

     cv::filter2D(Image_2, Image_x, ddepth, K_1);

     cv::add(Image_x, Scalar(128.0, 128.0, 128.0), Image_out);

    Image_out=Image_out/255;

    Show_Image(Image_out, "out.jpg");

    imwrite("out.jpg", Image_out*255);

    waitKey();
    cout<<"All is well."<<endl;

}

#include "PS_Algorithm.h"
#include <iostream>
#include <string>

using namespace std;
using namespace cv;

void Show_Image(Mat& Image, const string& str)
{
    namedWindow(str.c_str(),CV_WINDOW_AUTOSIZE);
    imshow(str.c_str(), Image);

}

原图

效果图

时间: 2024-12-11 09:37:21

OpenCV——PS 滤镜, 浮雕效果的相关文章

OpenCV——PS 滤镜, 曝光过度

算法原理可以参考: PS 滤镜,曝光过度 #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp"

OpenCV——PS滤镜算法之Spherize 球面化(凸出效果)

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜算法之 球面化 (凹陷效果)

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜 水波效果

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜 漩涡 vertex

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜之 波浪效果 wave

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜, 碎片特效

// define head function #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include "cxmat.hpp" #include "cxcore.hpp&quo

OpenCV——PS滤镜,毛玻璃特效

程序完成 "毛玻璃" 特效, 不过边缘没有处理,使得最终的图像有黑边. 不过,有了黑边,感觉效果也不错,所以这个bug 没有管. #ifndef PS_ALGORITHM_H_INCLUDED #define PS_ALGORITHM_H_INCLUDED #include <iostream> #include <string> #include "cv.h" #include "highgui.h" #include

PS 滤镜算法原理——浮雕效果

clc; clear all; Image=imread('4.jpg'); Image=double(Image); R=Image(:,:,1); G=Image(:,:,2); B=Image(:,:,3); p=3;  %% 控制浮雕的强度 %% 控制浮雕的方向 H=[0 0 p 0 0 0 -p 0 0]; Image_new=imfilter(Image,H,'conv')+128; figure, imshow(Image_new/255); 原图 效果图 PS 滤镜算法原理--浮