ReentrantLock可重入锁,使用比synchronized方便灵活,可作为替代使用:
1.支持公平/不公平锁;
2.支持响应超时,响应中断;
3.支持condition;
ReentrantLock实现了Lock接口,内部使用static类继承AQS实现独占式的api来实现这些功能,使用AQS的state来表示锁可重入次数:
之前学习AQS的时候说过请求和release的大的流程:
acquire:
if(!tryacquire())
加入AQS的等待队列
release:
if(tryrelease)
unpark等待队列的节点
先看下内部类的实现:
<span style="font-size:18px;">abstract static class Sync extends AbstractQueuedSynchronizer { private static final long serialVersionUID = -5179523762034025860L; /** * Performs {@link Lock#lock}. The main reason for subclassing * is to allow fast path for nonfair version. */ abstract void lock(); /** 非公平锁的acquire */ final boolean nonfairTryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); //判断state是否被占用 if (c == 0) { //没有被占用,直接cas占用,成功的话就设置当前线程为占用线程 if (compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } //如果state不为0,因为是可重入锁,需要判断是不是自己占用的,如果是累加state值 else if (current == getExclusiveOwnerThread()) { int nextc = c + acquires; if (nextc < 0) // overflow throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } //acquire失败,AQS等待队列排队 return false; } //release的时候也需要判断是不是当前线程。因为可重入,所以可以lock多次,release的时候就要release多次 protected final boolean tryRelease(int releases) { int c = getState() - releases; if (Thread.currentThread() != getExclusiveOwnerThread()) throw new IllegalMonitorStateException(); boolean free = false; if (c == 0) { free = true; setExclusiveOwnerThread(null); } setState(c); return free; } /**AbstractOwnableSynchronizer.exclusiveOwnerThread 判断是否为当前占用lock的线程*/ protected final boolean isHeldExclusively() { // While we must in general read state before owner, // we don't need to do so to check if current thread is owner return getExclusiveOwnerThread() == Thread.currentThread(); } /**lock.newCondition每次直接new一个AQS的conditionObject维护一个条件队列*/ final ConditionObject newCondition() { return new ConditionObject(); } // Methods relayed from outer class final Thread getOwner() { return getState() == 0 ? null : getExclusiveOwnerThread(); } final int getHoldCount() { return isHeldExclusively() ? getState() : 0; } final boolean isLocked() { return getState() != 0; } /** * Reconstitutes this lock instance from a stream. * @param s the stream */ private void readObject(java.io.ObjectInputStream s) throws java.io.IOException, ClassNotFoundException { s.defaultReadObject(); setState(0); // reset to unlocked state } }</span>
内部类实现了AQS独占api的tryRelease,看下公平和非公平锁的tryAcquire实现:
static final class NonfairSync extends Sync { private static final long serialVersionUID = 7316153563782823691L; /**非公平锁进来就cas,成功就设置独占线程,不成功再去Acquire排队,这就是公平不公平的区分*/ final void lock() { if (compareAndSetState(0, 1)) setExclusiveOwnerThread(Thread.currentThread()); else acquire(1); } /**直接使用父类中notFairAcquire*/ protected final boolean tryAcquire(int acquires) { return nonfairTryAcquire(acquires); } } static final class FairSync extends Sync { private static final long serialVersionUID = -3000897897090466540L; final void lock() { acquire(1); } /**公平锁的tryAcquire*/ protected final boolean tryAcquire(int acquires) { final Thread current = Thread.currentThread(); int c = getState(); if (c == 0) { //锁还在并且AQS没有其他等待节点,cas设置,然后再设置独占线程 if (!hasQueuedPredecessors() && compareAndSetState(0, acquires)) { setExclusiveOwnerThread(current); return true; } } else if (current == getExclusiveOwnerThread()) { //因为是可重入锁,state不为0看是不是自己占用了,如果是更新state值 int nextc = c + acquires; if (nextc < 0) throw new Error("Maximum lock count exceeded"); setState(nextc); return true; } return false; } } //判断队列没有其他等待节点 public final boolean hasQueuedPredecessors() { // The correctness of this depends on head being initialized // before tail and on head.next being accurate if the current // thread is first in queue. Node t = tail; // Read fields in reverse initialization order Node h = head; Node s; return h != t && ((s = h.next) == null || s.thread != Thread.currentThread()); }
看下ReentrantLock对lock接口的实现和构造方法:
ublic ReentrantLock() { sync = new NonfairSync(); } public ReentrantLock(boolean fair) { sync = fair ? new FairSync() : new NonfairSync(); } public void lock() { sync.lock(); } public void lockInterruptibly() throws InterruptedException { sync.acquireInterruptibly(1); } public boolean tryLock() { return sync.nonfairTryAcquire(1); } public boolean tryLock(long timeout, TimeUnit unit) throws InterruptedException { return sync.tryAcquireNanos(1, unit.toNanos(timeout)); } public void unlock() { sync.release(1); } public Condition newCondition() { return sync.newCondition(); }
默认是非公平锁,也可以传入参数明确要求采用公平还是非公平锁。对接口实现基本上都是调用AQS的东西。
基本来看出来ReetrantLock的公平和非公平的区分就是在Acquire的时候,非公平会先直接尝试cas修改,不成功再去排队,就是插队,而公平锁就是老老实实请求排队操作。
ReetrantLock还有其他一些监控方法,如isLocked等,没什么东西。
时间: 2024-10-03 00:34:52