#include <Winsock2.h> #include <stdio.h> void main() { // 以下的几句都是固定的 WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD( 1, 1 ); err = WSAStartup( wVersionRequested, &wsaData );//该函数的功能是加载一个Winsocket库版本 if ( err != 0 ) { return; } if ( LOBYTE( wsaData.wVersion ) != 1 || HIBYTE( wsaData.wVersion ) != 1 ) { WSACleanup( ); return; } //真正socket编程部分 SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0);//面向连接的可靠性服务SOCK_STRAM SOCKADDR_IN addrSrv;//存放本地地址信息的 addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY);//htol将主机字节序long型转换为网络字节序 addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons(6001);//htos用来将端口转换成字符,1024以上的数字即可 bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR));//将socket绑定到相应地址和端口上 listen(sockSrv,20);//等待队列中的最大长度为5 SOCKADDR_IN addrClient; int len=sizeof(SOCKADDR); while(1) { SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len);//建立一个新的套接字用于通信,不是前面的监听套接字 char sendBuf[100]; sprintf(sendBuf,"Server IP is:%s", inet_ntoa(addrClient.sin_addr));//inet_nota函数是将字符转换成ip地址 char recvBuf[100]; recv(sockConn,recvBuf,100,0);//服务器从客户端接受数据 printf("%s\n",recvBuf); if(strcmp(recvBuf,"Reconnect")==0) { Sleep(5000); strcpy(sendBuf,"Finished"); send(sockConn,sendBuf,strlen(sendBuf)+1,0);//服务器向客户端发送数据 } closesocket(sockConn);//关闭socket } }
Mac 端
#include <netinet/in.h> // for sockaddr_in #include <sys/types.h> // for socket #include <sys/socket.h> // for socket #include <stdio.h> // for printf #include <stdlib.h> // for exit #include <string.h> // for bzero /* #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> */ #define HELLO_WORLD_SERVER_PORT 6001 #define BUFFER_SIZE 1024 #define FILE_NAME_MAX_SIZE 512 int main(int argc, char **argv) { //设置一个socket地址结构client_addr,代表客户机internet地址, 端口 struct sockaddr_in client_addr; bzero(&client_addr,sizeof(client_addr)); //把一段内存区的内容全部设置为0 client_addr.sin_family = AF_INET; //internet协议族 client_addr.sin_addr.s_addr = htons(INADDR_ANY);//INADDR_ANY表示自动获取本机地址 client_addr.sin_port = htons(0); //0表示让系统自动分配一个空闲端口 //创建用于internet的流协议(TCP)socket,用client_socket代表客户机socket int client_socket = socket(AF_INET,SOCK_STREAM,0); if( client_socket < 0) { printf("Create Socket Failed!\n"); exit(1); } //把客户机的socket和客户机的socket地址结构联系起来 if( bind(client_socket,(struct sockaddr*)&client_addr,sizeof(client_addr))) { printf("Client Bind Port Failed!\n"); exit(1); } //设置一个socket地址结构server_addr,代表服务器的internet地址, 端口 struct sockaddr_in server_addr; bzero(&server_addr,sizeof(server_addr)); server_addr.sin_family = AF_INET; if(inet_aton("192.168.1.149",&server_addr.sin_addr) == 0) //服务器的IP地址来自程序的参数 { printf("Server IP Address Error!\n"); exit(1); } server_addr.sin_port = htons(HELLO_WORLD_SERVER_PORT); socklen_t server_addr_length = sizeof(server_addr); //向服务器发起连接,连接成功后client_socket代表了客户机和服务器的一个socket连接 if(connect(client_socket,(struct sockaddr*)&server_addr, server_addr_length) < 0) { printf("Can Not Connect To %s!\n",argv[1]); exit(1); } char buffer[BUFFER_SIZE]; bzero(buffer,BUFFER_SIZE); strcpy(buffer, "Reconnect"); //向服务器发送buffer中的数据 send(client_socket,buffer,BUFFER_SIZE,0); //从服务器接收数据到buffer中 bzero(buffer,BUFFER_SIZE); int length = 0; if(recv(client_socket,buffer,BUFFER_SIZE,0)>0) { printf("Received %s\n",buffer); } //关闭socket close(client_socket); return 0; }
时间: 2024-10-03 21:24:44